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added bindings for screen rotation in OS
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d1da2c2995
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@ -694,6 +694,17 @@ bool _OS::is_debug_build() const {
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}
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void _OS::set_screen_orientation(ScreenOrientation p_orientation) {
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OS::get_singleton()->set_screen_orientation(OS::ScreenOrientation(p_orientation));
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}
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_OS::ScreenOrientation _OS::get_screen_orientation() const {
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return ScreenOrientation(OS::get_singleton()->get_screen_orientation());
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}
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String _OS::get_system_dir(SystemDir p_dir) const {
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return OS::get_singleton()->get_system_dir(OS::SystemDir(p_dir));
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@ -752,6 +763,9 @@ void _OS::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_window_maximized", "enabled"),&_OS::set_window_maximized);
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ObjectTypeDB::bind_method(_MD("is_window_maximized"),&_OS::is_window_maximized);
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ObjectTypeDB::bind_method(_MD("set_screen_orientation","orientation"),&_OS::set_screen_orientation);
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ObjectTypeDB::bind_method(_MD("get_screen_orientation"),&_OS::get_screen_orientation);
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ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second);
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ObjectTypeDB::bind_method(_MD("get_iterations_per_second"),&_OS::get_iterations_per_second);
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@ -863,6 +877,14 @@ void _OS::_bind_methods() {
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BIND_CONSTANT( MONTH_NOVEMBER );
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BIND_CONSTANT( MONTH_DECEMBER );
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BIND_CONSTANT( SCREEN_ORIENTATION_LANDSCAPE );
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BIND_CONSTANT( SCREEN_ORIENTATION_PORTRAIT );
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BIND_CONSTANT( SCREEN_ORIENTATION_REVERSE_LANDSCAPE );
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BIND_CONSTANT( SCREEN_ORIENTATION_REVERSE_PORTRAIT );
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BIND_CONSTANT( SCREEN_ORIENTATION_SENSOR_LANDSCAPE );
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BIND_CONSTANT( SCREEN_ORIENTATION_SENSOR_PORTRAIT );
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BIND_CONSTANT( SCREEN_ORIENTATION_SENSOR );
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BIND_CONSTANT( SYSTEM_DIR_DESKTOP);
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BIND_CONSTANT( SYSTEM_DIR_DCIM );
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BIND_CONSTANT( SYSTEM_DIR_DOCUMENTS );
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@ -239,11 +239,25 @@ public:
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SYSTEM_DIR_RINGTONES,
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};
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enum ScreenOrientation {
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SCREEN_ORIENTATION_LANDSCAPE,
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SCREEN_ORIENTATION_PORTRAIT,
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SCREEN_ORIENTATION_REVERSE_LANDSCAPE,
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SCREEN_ORIENTATION_REVERSE_PORTRAIT,
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SCREEN_ORIENTATION_SENSOR_LANDSCAPE,
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SCREEN_ORIENTATION_SENSOR_PORTRAIT,
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SCREEN_ORIENTATION_SENSOR,
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};
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String get_system_dir(SystemDir p_dir) const;
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String get_data_dir() const;
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void set_screen_orientation(ScreenOrientation p_orientation);
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ScreenOrientation get_screen_orientation() const;
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void set_time_scale(float p_scale);
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float get_time_scale();
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@ -255,6 +269,7 @@ public:
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};
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VARIANT_ENUM_CAST(_OS::SystemDir);
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VARIANT_ENUM_CAST(_OS::ScreenOrientation);
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class _Geometry : public Object {
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