2
0
mirror of https://github.com/godotengine/godot.git synced 2025-04-25 01:48:08 +08:00

NativeScript: Fix initialization in wrong scope

Regression from d702d7b335c0c9305e75131770c0ea739b70d813 which broke javascript build.
This commit is contained in:
Rémi Verschelde 2018-03-02 02:07:37 +01:00
parent 334b6c68d3
commit 08cadc3d87

@ -957,8 +957,8 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
NativeScriptLanguage::NativeScriptLanguage() {
NativeScriptLanguage::singleton = this;
has_objects_to_register = false;
#ifndef NO_THREADS
has_objects_to_register = false;
mutex = Mutex::create();
#endif
}