replace computed height with cached item minimum size

This commit is contained in:
MaidOpi 2024-11-07 03:28:08 +08:00
parent 87318a2fb7
commit 07b7af0c81
3 changed files with 14 additions and 41 deletions

View File

@ -1574,7 +1574,7 @@ Size2 TreeItem::get_minimum_size(int p_column) {
const TreeItem::Cell &cell = cells[p_column];
if (cell.cached_minimum_size_dirty) {
if (cell.cached_minimum_size_dirty || cell.text_buf->is_dirty() || cell.dirty) {
Size2 size = Size2(
parent_tree->theme_cache.inner_item_margin_left + parent_tree->theme_cache.inner_item_margin_right,
parent_tree->theme_cache.inner_item_margin_top + parent_tree->theme_cache.inner_item_margin_bottom);
@ -1593,7 +1593,9 @@ Size2 TreeItem::get_minimum_size(int p_column) {
// Icon.
if (cell.mode == CELL_MODE_CHECK) {
size.width += parent_tree->theme_cache.checked->get_width() + parent_tree->theme_cache.h_separation;
Size2i check_size = parent_tree->theme_cache.checked->get_size();
size.width += check_size.width + parent_tree->theme_cache.h_separation;
size.height = MAX(size.height, check_size.height);
}
if (cell.icon.is_valid()) {
Size2i icon_size = parent_tree->_get_cell_icon_size(cell);
@ -1605,7 +1607,8 @@ Size2 TreeItem::get_minimum_size(int p_column) {
for (int i = 0; i < cell.buttons.size(); i++) {
Ref<Texture2D> texture = cell.buttons[i].texture;
if (texture.is_valid()) {
Size2 button_size = texture->get_size() + parent_tree->theme_cache.button_pressed->get_minimum_size();
Size2 button_size = texture->get_size();
button_size.width += parent_tree->theme_cache.button_pressed->get_minimum_size().width;
size.width += button_size.width + parent_tree->theme_cache.button_margin;
size.height = MAX(size.height, button_size.height);
}
@ -1889,44 +1892,7 @@ int Tree::compute_item_height(TreeItem *p_item) const {
int height = 0;
for (int i = 0; i < columns.size(); i++) {
if (p_item->cells[i].dirty) {
const_cast<Tree *>(this)->update_item_cell(p_item, i);
}
height = MAX(height, p_item->cells[i].text_buf->get_size().y);
for (int j = 0; j < p_item->cells[i].buttons.size(); j++) {
Size2i s; // = cache.button_pressed->get_minimum_size();
s += p_item->cells[i].buttons[j].texture->get_size();
if (s.height > height) {
height = s.height;
}
}
switch (p_item->cells[i].mode) {
case TreeItem::CELL_MODE_CHECK: {
int check_icon_h = theme_cache.checked->get_height();
if (height < check_icon_h) {
height = check_icon_h;
}
[[fallthrough]];
}
case TreeItem::CELL_MODE_STRING:
case TreeItem::CELL_MODE_CUSTOM:
case TreeItem::CELL_MODE_ICON: {
Ref<Texture2D> icon = p_item->cells[i].icon;
if (!icon.is_null()) {
Size2i s = _get_cell_icon_size(p_item->cells[i]);
if (s.height > height) {
height = s.height;
}
}
if (p_item->cells[i].mode == TreeItem::CELL_MODE_CUSTOM && p_item->cells[i].custom_button) {
height += theme_cache.custom_button->get_minimum_size().height;
}
} break;
default: {
}
}
height = MAX(height, p_item->get_minimum_size(i).y);
}
int item_min_height = MAX(theme_cache.font->get_height(theme_cache.font_size), p_item->get_custom_minimum_height());
if (height < item_min_height) {
@ -4702,6 +4668,7 @@ void Tree::item_edited(int p_column, TreeItem *p_item, MouseButton p_custom_mous
edited_col = p_column;
if (p_item != nullptr && p_column >= 0 && p_column < p_item->cells.size()) {
edited_item->cells.write[p_column].dirty = true;
edited_item->cells.write[p_column].cached_minimum_size_dirty = true;
}
emit_signal(SNAME("item_edited"));
if (p_custom_mouse_index != MouseButton::NONE) {

View File

@ -1012,6 +1012,10 @@ int TextParagraph::hit_test(const Point2 &p_coords) const {
return TS->shaped_text_get_range(rid).y;
}
bool TextParagraph::is_dirty() {
return lines_dirty;
}
void TextParagraph::draw_dropcap(RID p_canvas, const Vector2 &p_pos, const Color &p_color) const {
_THREAD_SAFE_METHOD_

View File

@ -152,6 +152,8 @@ public:
int hit_test(const Point2 &p_coords) const;
bool is_dirty();
Mutex &get_mutex() const { return _thread_safe_; }
TextParagraph(const String &p_text, const Ref<Font> &p_font, int p_font_size, const String &p_language = "", float p_width = -1.f, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL);