Fix incorrect uniform buffer size for particles

This commit is contained in:
Yuri Roubinsky 2021-08-17 13:22:04 +03:00
parent 84b11fbaa6
commit 06add309d7

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@ -668,14 +668,14 @@ private:
};
uint32_t emitting;
double system_phase;
double prev_system_phase;
float system_phase;
float prev_system_phase;
uint32_t cycle;
real_t explosiveness;
real_t randomness;
double time;
double delta;
float time;
float delta;
uint32_t frame;
uint32_t pad0;
@ -812,7 +812,7 @@ private:
struct ParticlesShader {
struct PushConstant {
double lifetime;
float lifetime;
uint32_t clear;
uint32_t total_particles;
uint32_t trail_size;