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Add isometric cell shape mode to AStarGrid2D
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@ -106,16 +106,45 @@ Size2 AStarGrid2D::get_cell_size() const {
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return cell_size;
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}
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void AStarGrid2D::set_cell_shape(CellShape p_cell_shape) {
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if (cell_shape == p_cell_shape) {
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return;
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}
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ERR_FAIL_INDEX(p_cell_shape, CellShape::CELL_SHAPE_MAX);
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cell_shape = p_cell_shape;
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dirty = true;
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}
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AStarGrid2D::CellShape AStarGrid2D::get_cell_shape() const {
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return cell_shape;
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}
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void AStarGrid2D::update() {
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points.clear();
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const int32_t end_x = region.get_end().x;
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const int32_t end_y = region.get_end().y;
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const Vector2 half_cell_size = cell_size / 2;
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for (int32_t y = region.position.y; y < end_y; y++) {
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LocalVector<Point> line;
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for (int32_t x = region.position.x; x < end_x; x++) {
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line.push_back(Point(Vector2i(x, y), offset + Vector2(x, y) * cell_size));
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Vector2 v = offset;
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switch (cell_shape) {
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case CELL_SHAPE_ISOMETRIC_RIGHT:
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v += half_cell_size + Vector2(x + y, y - x) * half_cell_size;
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break;
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case CELL_SHAPE_ISOMETRIC_DOWN:
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v += half_cell_size + Vector2(x - y, x + y) * half_cell_size;
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break;
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case CELL_SHAPE_SQUARE:
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v += Vector2(x, y) * cell_size;
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break;
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default:
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break;
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}
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line.push_back(Point(Vector2i(x, y), v));
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}
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points.push_back(line);
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}
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@ -620,6 +649,8 @@ void AStarGrid2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_offset"), &AStarGrid2D::get_offset);
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ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &AStarGrid2D::set_cell_size);
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ClassDB::bind_method(D_METHOD("get_cell_size"), &AStarGrid2D::get_cell_size);
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ClassDB::bind_method(D_METHOD("set_cell_shape", "cell_shape"), &AStarGrid2D::set_cell_shape);
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ClassDB::bind_method(D_METHOD("get_cell_shape"), &AStarGrid2D::get_cell_shape);
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ClassDB::bind_method(D_METHOD("is_in_bounds", "x", "y"), &AStarGrid2D::is_in_bounds);
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ClassDB::bind_method(D_METHOD("is_in_boundsv", "id"), &AStarGrid2D::is_in_boundsv);
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ClassDB::bind_method(D_METHOD("is_dirty"), &AStarGrid2D::is_dirty);
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@ -651,6 +682,7 @@ void AStarGrid2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cell_size"), "set_cell_size", "get_cell_size");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_shape", PROPERTY_HINT_ENUM, "Square,IsometricRight,IsometricDown"), "set_cell_shape", "get_cell_shape");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "jumping_enabled"), "set_jumping_enabled", "is_jumping_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "default_compute_heuristic", PROPERTY_HINT_ENUM, "Euclidean,Manhattan,Octile,Chebyshev"), "set_default_compute_heuristic", "get_default_compute_heuristic");
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@ -668,4 +700,9 @@ void AStarGrid2D::_bind_methods() {
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BIND_ENUM_CONSTANT(DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE);
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BIND_ENUM_CONSTANT(DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES);
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BIND_ENUM_CONSTANT(DIAGONAL_MODE_MAX);
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BIND_ENUM_CONSTANT(CELL_SHAPE_SQUARE);
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BIND_ENUM_CONSTANT(CELL_SHAPE_ISOMETRIC_RIGHT);
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BIND_ENUM_CONSTANT(CELL_SHAPE_ISOMETRIC_DOWN);
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BIND_ENUM_CONSTANT(CELL_SHAPE_MAX);
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}
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@ -56,11 +56,19 @@ public:
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HEURISTIC_MAX,
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};
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enum CellShape {
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CELL_SHAPE_SQUARE,
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CELL_SHAPE_ISOMETRIC_RIGHT,
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CELL_SHAPE_ISOMETRIC_DOWN,
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CELL_SHAPE_MAX,
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};
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private:
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Rect2i region;
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Vector2 offset;
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Size2 cell_size = Size2(1, 1);
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bool dirty = false;
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CellShape cell_shape = CELL_SHAPE_SQUARE;
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bool jumping_enabled = false;
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DiagonalMode diagonal_mode = DIAGONAL_MODE_ALWAYS;
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@ -157,6 +165,9 @@ public:
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void set_cell_size(const Size2 &p_cell_size);
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Size2 get_cell_size() const;
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void set_cell_shape(CellShape p_cell_shape);
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CellShape get_cell_shape() const;
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void update();
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bool is_in_bounds(int32_t p_x, int32_t p_y) const;
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@ -193,5 +204,6 @@ public:
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VARIANT_ENUM_CAST(AStarGrid2D::DiagonalMode);
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VARIANT_ENUM_CAST(AStarGrid2D::Heuristic);
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VARIANT_ENUM_CAST(AStarGrid2D::CellShape)
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#endif // A_STAR_GRID_2D_H
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@ -157,6 +157,9 @@
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</method>
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</methods>
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<members>
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<member name="cell_shape" type="int" setter="set_cell_shape" getter="get_cell_shape" enum="AStarGrid2D.CellShape" default="0">
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The cell shape. Affects how the positions are placed in the grid. If changed, [method update] needs to be called before finding the next path.
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</member>
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<member name="cell_size" type="Vector2" setter="set_cell_size" getter="get_cell_size" default="Vector2(1, 1)">
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The size of the point cell which will be applied to calculate the resulting point position returned by [method get_point_path]. If changed, [method update] needs to be called before finding the next path.
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</member>
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@ -238,5 +241,17 @@
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<constant name="DIAGONAL_MODE_MAX" value="4" enum="DiagonalMode">
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Represents the size of the [enum DiagonalMode] enum.
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</constant>
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<constant name="CELL_SHAPE_SQUARE" value="0" enum="CellShape">
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Rectangular cell shape.
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</constant>
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<constant name="CELL_SHAPE_ISOMETRIC_RIGHT" value="1" enum="CellShape">
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Diamond cell shape (for isometric look). Cell coordinates layout where the horizontal axis goes up-right, and the vertical one goes down-right.
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</constant>
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<constant name="CELL_SHAPE_ISOMETRIC_DOWN" value="2" enum="CellShape">
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Diamond cell shape (for isometric look). Cell coordinates layout where the horizontal axis goes down-right, and the vertical one goes down-left.
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</constant>
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<constant name="CELL_SHAPE_MAX" value="3" enum="CellShape">
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Represents the size of the [enum CellShape] enum.
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</constant>
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</constants>
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</class>
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