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Display PortableCompressedTexture's format in inspector preview
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@ -124,6 +124,11 @@ static Image::Format get_texture_2d_format(const Ref<Texture2D> &p_texture) {
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return compressed_texture->get_format();
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}
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const Ref<PortableCompressedTexture2D> portable_compressed_texture = p_texture;
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if (portable_compressed_texture.is_valid()) {
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return portable_compressed_texture->get_format();
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}
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// AtlasTexture?
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// Unknown
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