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Support for uneven amount of channels on PulseAudio
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@ -156,38 +156,50 @@ Error AudioDriverPulseAudio::init() {
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exit_thread = false;
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mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE);
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channels = detect_channels();
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switch (channels) {
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// Detect the amount of channels PulseAudio is using
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// Note: If using an even amount of channels (2, 4, etc) channels and pa_channels will be equal,
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// if not then pa_channels will have the real amount of channels PulseAudio is using and channels
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// will have the amount of channels Godot is using (in this case it's pa_channels + 1)
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pa_channels = detect_channels();
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switch (pa_channels) {
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case 1: // Mono
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case 3: // Surround 2.1
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case 5: // Surround 5.0
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case 7: // Surround 7.0
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channels = pa_channels + 1;
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break;
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case 2: // Stereo
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case 4: // Surround 3.1
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case 4: // Surround 4.0
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case 6: // Surround 5.1
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case 8: // Surround 7.1
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channels = pa_channels;
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break;
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default:
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ERR_PRINTS("PulseAudio: Unsupported number of channels: " + itos(channels));
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ERR_PRINTS("PulseAudio: Unsupported number of channels: " + itos(pa_channels));
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ERR_FAIL_V(ERR_CANT_OPEN);
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break;
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}
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pa_sample_spec spec;
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spec.format = PA_SAMPLE_S16LE;
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spec.channels = channels;
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spec.channels = pa_channels;
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spec.rate = mix_rate;
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int latency = GLOBAL_DEF("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
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buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
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buffer_size = buffer_frames * channels;
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pa_buffer_size = buffer_frames * pa_channels;
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line("PulseAudio: detected " + itos(channels) + " channels");
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print_line("PulseAudio: detected " + itos(pa_channels) + " channels");
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print_line("PulseAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
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}
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pa_buffer_attr attr;
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// set to appropriate buffer length (in bytes) from global settings
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attr.tlength = buffer_size * sizeof(int16_t);
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attr.tlength = pa_buffer_size * sizeof(int16_t);
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// set them to be automatically chosen
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attr.prebuf = (uint32_t)-1;
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attr.maxlength = (uint32_t)-1;
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@ -209,8 +221,8 @@ Error AudioDriverPulseAudio::init() {
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ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
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}
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samples_in.resize(buffer_size);
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samples_out.resize(buffer_size);
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samples_in.resize(buffer_frames * channels);
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samples_out.resize(pa_buffer_size);
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mutex = Mutex::create();
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thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
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@ -235,7 +247,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
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while (!ad->exit_thread) {
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if (!ad->active) {
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for (unsigned int i = 0; i < ad->buffer_size; i++) {
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for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
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ad->samples_out[i] = 0;
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}
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@ -246,15 +258,30 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
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ad->unlock();
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for (unsigned int i = 0; i < ad->buffer_size; i++) {
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ad->samples_out[i] = ad->samples_in[i] >> 16;
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if (ad->channels == ad->pa_channels) {
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for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
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ad->samples_out[i] = ad->samples_in[i] >> 16;
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}
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} else {
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// Uneven amount of channels
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unsigned int in_idx = 0;
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unsigned int out_idx = 0;
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for (unsigned int i = 0; i < ad->buffer_frames; i++) {
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for (unsigned int j = 0; j < ad->pa_channels - 1; j++) {
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ad->samples_out[out_idx++] = ad->samples_in[in_idx++] >> 16;
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}
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uint32_t l = ad->samples_in[in_idx++];
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uint32_t r = ad->samples_in[in_idx++];
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ad->samples_out[out_idx++] = (l >> 1 + r >> 1) >> 16;
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}
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}
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}
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// pa_simple_write always consumes the entire buffer
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int error_code;
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int byte_size = ad->buffer_size * sizeof(int16_t);
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int byte_size = ad->pa_buffer_size * sizeof(int16_t);
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if (pa_simple_write(ad->pulse, ad->samples_out.ptr(), byte_size, &error_code) < 0) {
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// can't recover here
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fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
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@ -328,17 +355,16 @@ AudioDriverPulseAudio::AudioDriverPulseAudio() {
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samples_out.clear();
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mix_rate = 0;
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buffer_size = 0;
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buffer_frames = 0;
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pa_buffer_size = 0;
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channels = 0;
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pa_channels = 0;
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active = false;
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thread_exited = false;
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exit_thread = false;
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latency = 0;
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buffer_frames = 0;
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buffer_size = 0;
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channels = 0;
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}
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AudioDriverPulseAudio::~AudioDriverPulseAudio() {
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@ -51,8 +51,9 @@ class AudioDriverPulseAudio : public AudioDriver {
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unsigned int mix_rate;
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unsigned int buffer_frames;
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unsigned int buffer_size;
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unsigned int pa_buffer_size;
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int channels;
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int pa_channels;
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bool active;
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bool thread_exited;
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