godot/editor/run_instances_dialog.cpp

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/**************************************************************************/
/* run_instances_dialog.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "run_instances_dialog.h"
#include "core/config/project_settings.h"
#include "editor/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/check_box.h"
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#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/separator.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
void RunInstancesDialog::_fetch_main_args() {
if (!main_args_edit->has_focus()) { // Only set the text if the user is not currently editing it.
main_args_edit->set_text(GLOBAL_GET("editor/run/main_run_args"));
}
}
void RunInstancesDialog::_start_main_timer() {
main_apply_timer->start();
}
void RunInstancesDialog::_start_instance_timer() {
instance_apply_timer->start();
}
void RunInstancesDialog::_refresh_argument_count() {
instance_tree->clear();
instance_tree->create_item(); // Root.
while (instance_count->get_value() > stored_data.size()) {
stored_data.append(Dictionary());
}
stored_data.resize(instance_count->get_value());
instances_data.resize(stored_data.size());
InstanceData *instances_write = instances_data.ptrw();
for (int i = 0; i < instances_data.size(); i++) {
InstanceData instance;
const Dictionary &instance_data = stored_data[i];
_create_instance(instance, instance_data, i + 1);
instances_write[i] = instance;
}
}
void RunInstancesDialog::_create_instance(InstanceData &p_instance, const Dictionary &p_data, int p_idx) {
TreeItem *instance_item = instance_tree->create_item();
p_instance.item = instance_item;
instance_item->set_cell_mode(COLUMN_OVERRIDE_ARGS, TreeItem::CELL_MODE_CHECK);
instance_item->set_editable(COLUMN_OVERRIDE_ARGS, true);
instance_item->set_text(COLUMN_OVERRIDE_ARGS, TTR("Enabled"));
instance_item->set_checked(COLUMN_OVERRIDE_ARGS, p_data.get("override_args", false));
instance_item->set_editable(COLUMN_LAUNCH_ARGUMENTS, true);
instance_item->set_text(COLUMN_LAUNCH_ARGUMENTS, p_data.get("arguments", String()));
instance_item->set_cell_mode(COLUMN_OVERRIDE_FEATURES, TreeItem::CELL_MODE_CHECK);
instance_item->set_editable(COLUMN_OVERRIDE_FEATURES, true);
instance_item->set_text(COLUMN_OVERRIDE_FEATURES, TTR("Enabled"));
instance_item->set_checked(COLUMN_OVERRIDE_FEATURES, p_data.get("override_features", false));
instance_item->set_editable(COLUMN_FEATURE_TAGS, true);
instance_item->set_text(COLUMN_FEATURE_TAGS, p_data.get("features", String()));
}
void RunInstancesDialog::_save_main_args() {
ProjectSettings::get_singleton()->set_setting("editor/run/main_run_args", main_args_edit->get_text());
ProjectSettings::get_singleton()->save();
EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_main_feature_tags", main_features_edit->get_text());
EditorSettings::get_singleton()->set_project_metadata("debug_options", "multiple_instances_enabled", enable_multiple_instances_checkbox->is_pressed());
}
void RunInstancesDialog::_save_arguments() {
stored_data.resize(instances_data.size());
for (int i = 0; i < instances_data.size(); i++) {
const InstanceData &instance = instances_data[i];
Dictionary dict;
dict["override_args"] = instance.overrides_run_args();
dict["arguments"] = instance.get_launch_arguments();
dict["override_features"] = instance.overrides_features();
dict["features"] = instance.get_feature_tags();
stored_data[i] = dict;
}
EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_instances_config", stored_data);
}
Vector<String> RunInstancesDialog::_split_cmdline_args(const String &p_arg_string) const {
Vector<String> split_args;
int arg_start = 0;
bool is_quoted = false;
char32_t quote_char = '-';
char32_t arg_char;
int arg_length;
for (int i = 0; i < p_arg_string.length(); i++) {
arg_char = p_arg_string[i];
if (arg_char == '\"' || arg_char == '\'') {
if (i == 0 || p_arg_string[i - 1] != '\\') {
if (is_quoted) {
if (arg_char == quote_char) {
is_quoted = false;
quote_char = '-';
}
} else {
is_quoted = true;
quote_char = arg_char;
}
}
} else if (!is_quoted && arg_char == ' ') {
arg_length = i - arg_start;
if (arg_length > 0) {
split_args.push_back(p_arg_string.substr(arg_start, arg_length));
}
arg_start = i + 1;
}
}
arg_length = p_arg_string.length() - arg_start;
if (arg_length > 0) {
split_args.push_back(p_arg_string.substr(arg_start, arg_length));
}
return split_args;
}
void RunInstancesDialog::popup_dialog() {
popup_centered(Vector2i(1200, 600) * EDSCALE);
}
int RunInstancesDialog::get_instance_count() const {
if (enable_multiple_instances_checkbox->is_pressed()) {
return instance_count->get_value();
} else {
return 1;
}
}
void RunInstancesDialog::get_argument_list_for_instance(int p_idx, List<String> &r_list) const {
bool override_args = instances_data[p_idx].overrides_run_args();
bool use_multiple_instances = enable_multiple_instances_checkbox->is_pressed();
String raw_custom_args;
if (use_multiple_instances) {
if (override_args) {
raw_custom_args = instances_data[p_idx].get_launch_arguments();
} else {
raw_custom_args = main_args_edit->get_text() + " " + instances_data[p_idx].get_launch_arguments();
}
} else {
raw_custom_args = main_args_edit->get_text();
}
String exec = OS::get_singleton()->get_executable_path();
if (!raw_custom_args.is_empty()) {
// Allow the user to specify a command to run, similar to Steam's launch options.
// In this case, Godot will no longer be run directly; it's up to the underlying command
// to run it. For instance, this can be used on Linux to force a running project
// to use Optimus using `prime-run` or similar.
// Example: `prime-run %command% --time-scale 0.5`
const int placeholder_pos = raw_custom_args.find("%command%");
Vector<String> custom_args;
if (placeholder_pos != -1) {
// Prepend executable-specific custom arguments.
// If nothing is placed before `%command%`, behave as if no placeholder was specified.
Vector<String> exec_args = _split_cmdline_args(raw_custom_args.substr(0, placeholder_pos));
if (exec_args.size() > 0) {
exec = exec_args[0];
exec_args.remove_at(0);
// Append the Godot executable name before we append executable arguments
// (since the order is reversed when using `push_front()`).
r_list.push_front(OS::get_singleton()->get_executable_path());
}
for (int i = exec_args.size() - 1; i >= 0; i--) {
// Iterate backwards as we're pushing items in the reverse order.
r_list.push_front(exec_args[i].replace(" ", "%20"));
}
// Append Godot-specific custom arguments.
custom_args = _split_cmdline_args(raw_custom_args.substr(placeholder_pos + String("%command%").size()));
for (int i = 0; i < custom_args.size(); i++) {
r_list.push_back(custom_args[i].replace(" ", "%20"));
}
} else {
// Append Godot-specific custom arguments.
custom_args = _split_cmdline_args(raw_custom_args);
for (int i = 0; i < custom_args.size(); i++) {
r_list.push_back(custom_args[i].replace(" ", "%20"));
}
}
}
}
void RunInstancesDialog::apply_custom_features(int p_instance_idx) {
const InstanceData &instance = instances_data[p_instance_idx];
String raw_text;
if (enable_multiple_instances_checkbox->is_pressed()) {
if (instance.overrides_features()) {
raw_text = instance.get_feature_tags();
} else {
raw_text = main_features_edit->get_text() + "," + instance.get_feature_tags();
}
} else {
raw_text = main_features_edit->get_text();
}
const Vector<String> raw_list = raw_text.split(",");
Vector<String> stripped_features;
for (int i = 0; i < raw_list.size(); i++) {
String f = raw_list[i].strip_edges();
if (!f.is_empty()) {
stripped_features.push_back(f);
}
}
OS::get_singleton()->set_environment("GODOT_EDITOR_CUSTOM_FEATURES", String(",").join(stripped_features));
}
RunInstancesDialog::RunInstancesDialog() {
singleton = this;
set_title(TTR("Run Instances"));
main_apply_timer = memnew(Timer);
main_apply_timer->set_wait_time(0.5);
main_apply_timer->set_one_shot(true);
add_child(main_apply_timer);
main_apply_timer->connect("timeout", callable_mp(this, &RunInstancesDialog::_save_main_args));
instance_apply_timer = memnew(Timer);
instance_apply_timer->set_wait_time(0.5);
instance_apply_timer->set_one_shot(true);
add_child(instance_apply_timer);
instance_apply_timer->connect("timeout", callable_mp(this, &RunInstancesDialog::_save_arguments));
VBoxContainer *main_vb = memnew(VBoxContainer);
add_child(main_vb);
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GridContainer *args_gc = memnew(GridContainer);
args_gc->set_columns(3);
args_gc->add_theme_constant_override("h_separation", 12 * EDSCALE);
main_vb->add_child(args_gc);
enable_multiple_instances_checkbox = memnew(CheckBox);
enable_multiple_instances_checkbox->set_text(TTR("Enable Multiple Instances"));
enable_multiple_instances_checkbox->set_pressed(EditorSettings::get_singleton()->get_project_metadata("debug_options", "multiple_instances_enabled", false));
args_gc->add_child(enable_multiple_instances_checkbox);
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enable_multiple_instances_checkbox->connect(SceneStringName(pressed), callable_mp(this, &RunInstancesDialog::_start_main_timer));
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{
Label *l = memnew(Label);
l->set_text(TTR("Main Run Args:"));
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args_gc->add_child(l);
}
{
Label *l = memnew(Label);
l->set_text(TTR("Main Feature Tags:"));
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args_gc->add_child(l);
}
stored_data = TypedArray<Dictionary>(EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_instances_config", TypedArray<Dictionary>()));
instance_count = memnew(SpinBox);
instance_count->set_min(1);
instance_count->set_max(20);
instance_count->set_value(stored_data.size());
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args_gc->add_child(instance_count);
instance_count->connect(SceneStringName(value_changed), callable_mp(this, &RunInstancesDialog::_start_instance_timer).unbind(1));
instance_count->connect(SceneStringName(value_changed), callable_mp(this, &RunInstancesDialog::_refresh_argument_count).unbind(1));
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enable_multiple_instances_checkbox->connect(SceneStringName(toggled), callable_mp(instance_count, &SpinBox::set_editable));
instance_count->set_editable(enable_multiple_instances_checkbox->is_pressed());
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main_args_edit = memnew(LineEdit);
main_args_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
main_args_edit->set_placeholder(TTR("Space-separated arguments, example: host player1 blue"));
args_gc->add_child(main_args_edit);
_fetch_main_args();
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &RunInstancesDialog::_fetch_main_args));
main_args_edit->connect(SceneStringName(text_changed), callable_mp(this, &RunInstancesDialog::_start_main_timer).unbind(1));
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main_features_edit = memnew(LineEdit);
main_features_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
main_features_edit->set_placeholder(TTR("Comma-separated tags, example: demo, steam, event"));
main_features_edit->set_text(EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_main_feature_tags", ""));
args_gc->add_child(main_features_edit);
main_features_edit->connect(SceneStringName(text_changed), callable_mp(this, &RunInstancesDialog::_start_main_timer).unbind(1));
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{
Label *l = memnew(Label);
l->set_text(TTR("Instance Configuration"));
l->set_h_size_flags(Control::SIZE_SHRINK_CENTER);
l->set_theme_type_variation("HeaderSmall");
main_vb->add_child(l);
}
instance_tree = memnew(Tree);
instance_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
instance_tree->set_h_scroll_enabled(false);
instance_tree->set_columns(4);
instance_tree->set_column_titles_visible(true);
instance_tree->set_column_title(COLUMN_OVERRIDE_ARGS, TTR("Override Main Run Args"));
instance_tree->set_column_expand(COLUMN_OVERRIDE_ARGS, false);
instance_tree->set_column_title(COLUMN_LAUNCH_ARGUMENTS, TTR("Launch Arguments"));
instance_tree->set_column_title(COLUMN_OVERRIDE_FEATURES, TTR("Override Main Tags"));
instance_tree->set_column_expand(COLUMN_OVERRIDE_FEATURES, false);
instance_tree->set_column_title(COLUMN_FEATURE_TAGS, TTR("Feature Tags"));
instance_tree->set_hide_root(true);
main_vb->add_child(instance_tree);
_refresh_argument_count();
instance_tree->connect("item_edited", callable_mp(this, &RunInstancesDialog::_start_instance_timer));
}
bool RunInstancesDialog::InstanceData::overrides_run_args() const {
return item->is_checked(COLUMN_OVERRIDE_ARGS);
}
String RunInstancesDialog::InstanceData::get_launch_arguments() const {
return item->get_text(COLUMN_LAUNCH_ARGUMENTS);
}
bool RunInstancesDialog::InstanceData::overrides_features() const {
return item->is_checked(COLUMN_OVERRIDE_FEATURES);
}
String RunInstancesDialog::InstanceData::get_feature_tags() const {
return item->get_text(COLUMN_FEATURE_TAGS);
}