godot/doc/classes/ProxyTexture.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProxyTexture" inherits="Texture2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="base" type="Texture2D" setter="set_base" getter="get_base">
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</member>
</members>
</class>