godot/editor/icons/icon_tile_set.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
2017-08-30 06:02:55 +08:00
<path transform="translate(0 1036.4)" d="m1 1v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm-12 3v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm-12 3v2h2v-2zm3 0v2h2v-2zm5 1v7h5c0.55228 0 1-0.44772 1-1v-5c0-0.55228-0.44772-1-1-1v4l-1-1-1 1v-4zm-8 2v2h2v-2zm3 0v2h2v-2zm-3 3v2h2v-2zm3 0v2h2v-2z" fill="#e0e0e0"/>
</g>
</svg>