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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "AudioEffectPhaser" inherits= "AudioEffect" version= "4.0" >
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<brief_description >
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Adds a phaser audio effect to an Audio bus.
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Combines the original signal with a copy that is slightly out of phase with the original.
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</brief_description>
<description >
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Combines phase-shifted signals with the original signal. The movement of the phase-shifted signals is controlled using a low-frequency oscillator.
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</description>
<tutorials >
</tutorials>
<members >
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<member name= "depth" type= "float" setter= "set_depth" getter= "get_depth" default= "1.0" >
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Governs how high the filter frequencies sweep. Low value will primarily affect bass frequencies. High value can sweep high into the treble. Value can range from 0.1 to 4.
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</member>
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<member name= "feedback" type= "float" setter= "set_feedback" getter= "get_feedback" default= "0.7" >
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Output percent of modified sound. Value can range from 0.1 to 0.9.
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</member>
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<member name= "range_max_hz" type= "float" setter= "set_range_max_hz" getter= "get_range_max_hz" default= "1600.0" >
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Determines the maximum frequency affected by the LFO modulations, in Hz. Value can range from 10 to 10000.
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</member>
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<member name= "range_min_hz" type= "float" setter= "set_range_min_hz" getter= "get_range_min_hz" default= "440.0" >
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Determines the minimum frequency affected by the LFO modulations, in Hz. Value can range from 10 to 10000.
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</member>
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<member name= "rate_hz" type= "float" setter= "set_rate_hz" getter= "get_rate_hz" default= "0.5" >
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Adjusts the rate in Hz at which the effect sweeps up and down across the frequency range.
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</member>
</members>
</class>