godot/.editorconfig

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root = true
[*]
charset = utf-8
end_of_line = lf
indent_style = tab
insert_final_newline = true
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[*.{cpp,hpp,c,h,mm}]
trim_trailing_whitespace = true
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[{*.{py,cs},SConstruct,SCsub}]
indent_style = space
indent_size = 4
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[.travis.yml]
indent_style = space
indent_size = 2