godot/doc/classes/VisualShaderNodeIntParameter.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeIntParameter" inherits="VisualShaderNodeParameter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
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A visual shader node for shader parameter (uniform) of type [int].
</brief_description>
<description>
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A [VisualShaderNodeParameter] of type [int]. Offers additional customization for range of accepted values.
</description>
<tutorials>
</tutorials>
<members>
<member name="default_value" type="int" setter="set_default_value" getter="get_default_value" default="0">
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Default value of this parameter, which will be used if not set externally. [member default_value_enabled] must be enabled; defaults to [code]0[/code] otherwise.
</member>
<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
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If [code]true[/code], the node will have a custom default value.
</member>
<member name="enum_names" type="PackedStringArray" setter="set_enum_names" getter="get_enum_names" default="PackedStringArray()">
The names used for the enum select in the editor. [member hint] must be [constant HINT_ENUM] for this to take effect.
</member>
<member name="hint" type="int" setter="set_hint" getter="get_hint" enum="VisualShaderNodeIntParameter.Hint" default="0">
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Range hint of this node. Use it to customize valid parameter range.
</member>
<member name="max" type="int" setter="set_max" getter="get_max" default="100">
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The maximum value this parameter can take. [member hint] must be either [constant HINT_RANGE] or [constant HINT_RANGE_STEP] for this to take effect.
</member>
<member name="min" type="int" setter="set_min" getter="get_min" default="0">
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The minimum value this parameter can take. [member hint] must be either [constant HINT_RANGE] or [constant HINT_RANGE_STEP] for this to take effect.
</member>
<member name="step" type="int" setter="set_step" getter="get_step" default="1">
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The step between parameter's values. Forces the parameter to be a multiple of the given value. [member hint] must be [constant HINT_RANGE_STEP] for this to take effect.
</member>
</members>
<constants>
<constant name="HINT_NONE" value="0" enum="Hint">
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The parameter will not constrain its value.
</constant>
<constant name="HINT_RANGE" value="1" enum="Hint">
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The parameter's value must be within the specified [member min]/[member max] range.
</constant>
<constant name="HINT_RANGE_STEP" value="2" enum="Hint">
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The parameter's value must be within the specified range, with the given [member step] between values.
</constant>
<constant name="HINT_ENUM" value="3" enum="Hint">
The parameter uses an enum to associate preset values to names in the editor.
</constant>
<constant name="HINT_MAX" value="4" enum="Hint">
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Represents the size of the [enum Hint] enum.
</constant>
</constants>
</class>