godot/editor/plugins/lightmap_gi_editor_plugin.cpp

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/*************************************************************************/
/* lightmap_gi_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "lightmap_gi_editor_plugin.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
void LightmapGIEditorPlugin::_bake_select_file(const String &p_file) {
if (lightmap) {
LightmapGI::BakeError err;
const uint64_t time_started = OS::get_singleton()->get_ticks_msec();
if (get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root() == lightmap) {
err = lightmap->bake(lightmap, p_file, bake_func_step);
} else {
err = lightmap->bake(lightmap->get_parent(), p_file, bake_func_step);
}
bake_func_end(time_started);
switch (err) {
case LightmapGI::BAKE_ERROR_NO_SAVE_PATH: {
String scene_path = lightmap->get_scene_file_path();
if (scene_path.is_empty()) {
scene_path = lightmap->get_owner()->get_scene_file_path();
}
if (scene_path.is_empty()) {
EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for lightmap images.\nSave your scene and try again."));
break;
}
scene_path = scene_path.get_basename() + ".lmbake";
file_dialog->set_current_path(scene_path);
file_dialog->popup_file_dialog();
} break;
case LightmapGI::BAKE_ERROR_NO_MESHES:
EditorNode::get_singleton()->show_warning(TTR("No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake Light' flag is on."));
break;
case LightmapGI::BAKE_ERROR_CANT_CREATE_IMAGE:
EditorNode::get_singleton()->show_warning(TTR("Failed creating lightmap images, make sure path is writable."));
break;
default: {
}
}
}
}
void LightmapGIEditorPlugin::_bake() {
_bake_select_file("");
}
void LightmapGIEditorPlugin::edit(Object *p_object) {
LightmapGI *s = Object::cast_to<LightmapGI>(p_object);
if (!s) {
return;
}
lightmap = s;
}
bool LightmapGIEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("LightmapGI");
}
void LightmapGIEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
bake->show();
} else {
bake->hide();
}
}
EditorProgress *LightmapGIEditorPlugin::tmp_progress = nullptr;
bool LightmapGIEditorPlugin::bake_func_step(float p_progress, const String &p_description, void *, bool p_refresh) {
if (!tmp_progress) {
tmp_progress = memnew(EditorProgress("bake_lightmaps", TTR("Bake Lightmaps"), 1000, false));
ERR_FAIL_COND_V(tmp_progress == nullptr, false);
}
return tmp_progress->step(p_description, p_progress * 1000, p_refresh);
}
void LightmapGIEditorPlugin::bake_func_end(uint64_t p_time_started) {
if (tmp_progress != nullptr) {
memdelete(tmp_progress);
tmp_progress = nullptr;
}
const int time_taken = (OS::get_singleton()->get_ticks_msec() - p_time_started) * 0.001;
print_line(vformat("Done baking lightmaps in %02d:%02d:%02d.", time_taken / 3600, (time_taken % 3600) / 60, time_taken % 60));
// Request attention in case the user was doing something else.
// Baking lightmaps is likely the editor task that can take the most time,
// so only request the attention for baking lightmaps.
DisplayServer::get_singleton()->window_request_attention();
}
void LightmapGIEditorPlugin::_bind_methods() {
ClassDB::bind_method("_bake", &LightmapGIEditorPlugin::_bake);
}
LightmapGIEditorPlugin::LightmapGIEditorPlugin() {
bake = memnew(Button);
bake->set_flat(true);
bake->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons")));
bake->set_text(TTR("Bake Lightmaps"));
bake->hide();
bake->connect("pressed", Callable(this, "_bake"));
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake);
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lightmap = nullptr;
file_dialog = memnew(EditorFileDialog);
file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
file_dialog->add_filter("*.lmbake", TTR("LightMap Bake"));
file_dialog->set_title(TTR("Select lightmap bake file:"));
file_dialog->connect("file_selected", callable_mp(this, &LightmapGIEditorPlugin::_bake_select_file));
bake->add_child(file_dialog);
}
LightmapGIEditorPlugin::~LightmapGIEditorPlugin() {
}