godot/doc/classes/HSlider.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="HSlider" inherits="Slider" version="4.0">
<brief_description>
Horizontal slider.
</brief_description>
<description>
Horizontal slider. See [Slider]. This one goes from left (min) to right (max).
[b]Note:[/b] The [signal Range.changed] and [signal Range.value_changed] signals are part of the [Range] class which this class inherits from.
</description>
<tutorials>
</tutorials>
<theme_items>
<theme_item name="grabber" data_type="icon" type="Texture2D">
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The texture for the grabber (the draggable element).
</theme_item>
<theme_item name="grabber_area" data_type="style" type="StyleBox">
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The background of the area to the left of the grabber.
</theme_item>
<theme_item name="grabber_area_highlight" data_type="style" type="StyleBox">
</theme_item>
<theme_item name="grabber_disabled" data_type="icon" type="Texture2D">
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The texture for the grabber when it's disabled.
</theme_item>
<theme_item name="grabber_highlight" data_type="icon" type="Texture2D">
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The texture for the grabber when it's focused.
</theme_item>
<theme_item name="slider" data_type="style" type="StyleBox">
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The background for the whole slider. Determines the height of the [code]grabber_area[/code].
</theme_item>
<theme_item name="tick" data_type="icon" type="Texture2D">
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The texture for the ticks, visible when [member Slider.tick_count] is greater than 0.
</theme_item>
</theme_items>
</class>