godot/thirdparty/opus/internal.c

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/********************************************************************
* *
* THIS FILE IS PART OF THE libopusfile SOFTWARE CODEC SOURCE CODE. *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE libopusfile SOURCE CODE IS (C) COPYRIGHT 2012 *
* by the Xiph.Org Foundation and contributors http://www.xiph.org/ *
* *
********************************************************************/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
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#include "internal.h"
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#if defined(OP_ENABLE_ASSERTIONS)
void op_fatal_impl(const char *_str,const char *_file,int _line){
fprintf(stderr,"Fatal (internal) error in %s, line %i: %s\n",
_file,_line,_str);
abort();
}
#endif
/*A version of strncasecmp() that is guaranteed to only ignore the case of
ASCII characters.*/
int op_strncasecmp(const char *_a,const char *_b,int _n){
int i;
for(i=0;i<_n;i++){
int a;
int b;
int d;
a=_a[i];
b=_b[i];
if(a>='a'&&a<='z')a-='a'-'A';
if(b>='a'&&b<='z')b-='a'-'A';
d=a-b;
if(d)return d;
}
return 0;
}