godot/editor/icons/VisualShaderNodeTransformVecMult.svg

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<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14"><g fill="none" stroke-linejoin="round" stroke-width="2"><path stroke="#77ce57" d="m9 4 2 6 2-6"/><path stroke="#ea686c" d="M1 11V4l2 3 2-3v7"/></g><circle cx="7.5" cy="7.5" r="1" fill="#77ce57"/></svg>