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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "VisualShaderNodeCompare" inherits= "VisualShaderNode" version= "4.0" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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A comparison function for common types within the visual shader graph.
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</brief_description>
<description >
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Compares [code]a[/code] and [code]b[/code] of [member type] by [member function]. Returns a boolean scalar. Translates to [code]if[/code] instruction in shader code.
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</description>
<tutorials >
</tutorials>
<members >
<member name= "condition" type= "int" setter= "set_condition" getter= "get_condition" enum= "VisualShaderNodeCompare.Condition" default= "0" >
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Extra condition which is applied if [member type] is set to [constant CTYPE_VECTOR_3D].
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</member>
<member name= "function" type= "int" setter= "set_function" getter= "get_function" enum= "VisualShaderNodeCompare.Function" default= "0" >
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A comparison function. See [enum Function] for options.
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</member>
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<member name= "type" type= "int" setter= "set_comparison_type" getter= "get_comparison_type" enum= "VisualShaderNodeCompare.ComparisonType" default= "0" >
The type to be used in the comparison. See [enum ComparisonType] for options.
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</member>
</members>
<constants >
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<constant name= "CTYPE_SCALAR" value= "0" enum= "ComparisonType" >
A floating-point scalar.
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</constant>
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<constant name= "CTYPE_SCALAR_INT" value= "1" enum= "ComparisonType" >
An integer scalar.
</constant>
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<constant name= "CTYPE_VECTOR_2D" value= "2" enum= "ComparisonType" >
A 2D vector type.
</constant>
<constant name= "CTYPE_VECTOR_3D" value= "3" enum= "ComparisonType" >
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A 3D vector type.
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</constant>
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<constant name= "CTYPE_BOOLEAN" value= "4" enum= "ComparisonType" >
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A boolean type.
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</constant>
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<constant name= "CTYPE_TRANSFORM" value= "5" enum= "ComparisonType" >
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A transform ([code]mat4[/code]) type.
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</constant>
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<constant name= "CTYPE_MAX" value= "6" enum= "ComparisonType" >
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Represents the size of the [enum ComparisonType] enum.
</constant>
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<constant name= "FUNC_EQUAL" value= "0" enum= "Function" >
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Comparison for equality ([code]a == b[/code]).
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</constant>
<constant name= "FUNC_NOT_EQUAL" value= "1" enum= "Function" >
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Comparison for inequality ([code]a != b[/code]).
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</constant>
<constant name= "FUNC_GREATER_THAN" value= "2" enum= "Function" >
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Comparison for greater than ([code]a > b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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</constant>
<constant name= "FUNC_GREATER_THAN_EQUAL" value= "3" enum= "Function" >
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Comparison for greater than or equal ([code]a > = b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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</constant>
<constant name= "FUNC_LESS_THAN" value= "4" enum= "Function" >
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Comparison for less than ([code]a < b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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</constant>
<constant name= "FUNC_LESS_THAN_EQUAL" value= "5" enum= "Function" >
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Comparison for less than or equal ([code]a < = b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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</constant>
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<constant name= "FUNC_MAX" value= "6" enum= "Function" >
Represents the size of the [enum Function] enum.
</constant>
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<constant name= "COND_ALL" value= "0" enum= "Condition" >
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The result will be true if all of component in vector satisfy the comparison condition.
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</constant>
<constant name= "COND_ANY" value= "1" enum= "Condition" >
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The result will be true if any of component in vector satisfy the comparison condition.
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</constant>
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<constant name= "COND_MAX" value= "2" enum= "Condition" >
Represents the size of the [enum Condition] enum.
</constant>
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</constants>
</class>