godot/doc/classes/EditorFileDialog.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorFileDialog" inherits="ConfirmationDialog" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="add_filter">
<return type="void">
</return>
<argument index="0" name="filter" type="String">
</argument>
<description>
Adds a comma-delimited file extension filter option to the [code]EditorFileDialog[/code] with an optional semi-colon-delimited label.
Example: "*.tscn, *.scn; Scenes", results in filter text "Scenes (*.tscn, *.scn)".
</description>
</method>
<method name="clear_filters">
<return type="void">
</return>
<description>
Removes all filters except for "All Files (*)".
</description>
</method>
<method name="get_vbox">
<return type="VBoxContainer">
</return>
<description>
Returns the [code]VBoxContainer[/code] used to display the file system.
</description>
</method>
<method name="invalidate">
<return type="void">
</return>
<description>
Notify the [code]EditorFileDialog[/code] that its view of the data is no longer accurate. Updates the view contents on next view update.
</description>
</method>
</methods>
<members>
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<member name="access" type="int" setter="set_access" getter="get_access" enum="EditorFileDialog.Access">
The location from which the user may select a file, including [code]res://[/code], [code]user://[/code], and the local file system.
</member>
<member name="current_dir" type="String" setter="set_current_dir" getter="get_current_dir">
The currently occupied directory.
</member>
<member name="current_file" type="String" setter="set_current_file" getter="get_current_file">
The currently selected file.
</member>
<member name="current_path" type="String" setter="set_current_path" getter="get_current_path">
The file system path in the address bar.
</member>
<member name="disable_overwrite_warning" type="bool" setter="set_disable_overwrite_warning" getter="is_overwrite_warning_disabled">
If [code]true[/code], the [code]EditorFileDialog[/code] will not warn the user before overwriting files.
</member>
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<member name="display_mode" type="int" setter="set_display_mode" getter="get_display_mode" enum="EditorFileDialog.DisplayMode">
The view format in which the [code]EditorFileDialog[/code] displays resources to the user.
</member>
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="EditorFileDialog.Mode">
The purpose of the [code]EditorFileDialog[/code]. Changes allowed behaviors.
</member>
<member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files">
If [code]true[/code], hidden files and directories will be visible in the [code]EditorFileDialog[/code].
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</member>
</members>
<signals>
<signal name="dir_selected">
<argument index="0" name="dir" type="String">
</argument>
<description>
Emitted when a directory is selected.
</description>
</signal>
<signal name="file_selected">
<argument index="0" name="path" type="String">
</argument>
<description>
Emitted when a file is selected.
</description>
</signal>
<signal name="files_selected">
<argument index="0" name="paths" type="PoolStringArray">
</argument>
<description>
Emitted when multiple files are selected.
</description>
</signal>
</signals>
<constants>
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<constant name="MODE_OPEN_FILE" value="0" enum="Mode">
The [code]EditorFileDialog[/code] can select only one file. Accepting the window will open the file.
</constant>
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<constant name="MODE_OPEN_FILES" value="1" enum="Mode">
The [code]EditorFileDialog[/code] can select multiple files. Accepting the window will open all files.
</constant>
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<constant name="MODE_OPEN_DIR" value="2" enum="Mode">
The [code]EditorFileDialog[/code] can select only one directory. Accepting the window will open the directory.
</constant>
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<constant name="MODE_OPEN_ANY" value="3" enum="Mode">
The [code]EditorFileDialog[/code] can select a file or directory. Accepting the window will open it.
</constant>
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<constant name="MODE_SAVE_FILE" value="4" enum="Mode">
The [code]EditorFileDialog[/code] can select only one file. Accepting the window will save the file.
</constant>
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<constant name="ACCESS_RESOURCES" value="0" enum="Access">
The [code]EditorFileDialog[/code] can only view [code]res://[/code] directory contents.
</constant>
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<constant name="ACCESS_USERDATA" value="1" enum="Access">
The [code]EditorFileDialog[/code] can only view [code]user://[/code] directory contents.
</constant>
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<constant name="ACCESS_FILESYSTEM" value="2" enum="Access">
The [code]EditorFileDialog[/code] can view the entire local file system.
</constant>
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<constant name="DISPLAY_THUMBNAILS" value="0" enum="DisplayMode">
The [code]EditorFileDialog[/code] displays resources as thumbnails.
</constant>
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<constant name="DISPLAY_LIST" value="1" enum="DisplayMode">
The [code]EditorFileDialog[/code] displays resources as a list of filenames.
</constant>
</constants>
</class>