2014-02-10 09:10:30 +08:00
|
|
|
/*************************************************************************/
|
2020-03-27 05:49:16 +08:00
|
|
|
/* collision_shape_3d.h */
|
2014-02-10 09:10:30 +08:00
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 20:16:55 +08:00
|
|
|
/* https://godotengine.org */
|
2014-02-10 09:10:30 +08:00
|
|
|
/*************************************************************************/
|
2020-01-01 18:16:22 +08:00
|
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
2014-02-10 09:10:30 +08:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-05 07:50:27 +08:00
|
|
|
|
2014-02-10 09:10:30 +08:00
|
|
|
#ifndef COLLISION_SHAPE_H
|
|
|
|
#define COLLISION_SHAPE_H
|
|
|
|
|
2020-03-27 05:49:16 +08:00
|
|
|
#include "scene/3d/node_3d.h"
|
|
|
|
#include "scene/resources/shape_3d.h"
|
|
|
|
class CollisionObject3D;
|
|
|
|
class CollisionShape3D : public Node3D {
|
|
|
|
GDCLASS(CollisionShape3D, Node3D);
|
2014-02-10 09:10:30 +08:00
|
|
|
OBJ_CATEGORY("3D Physics Nodes");
|
|
|
|
|
2020-03-27 05:49:16 +08:00
|
|
|
Ref<Shape3D> shape;
|
2014-11-02 22:31:01 +08:00
|
|
|
|
2017-07-15 12:23:10 +08:00
|
|
|
uint32_t owner_id;
|
2020-03-27 05:49:16 +08:00
|
|
|
CollisionObject3D *parent;
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
Node *debug_shape;
|
2019-03-19 11:53:37 +08:00
|
|
|
bool debug_shape_dirty;
|
2015-09-21 00:03:46 +08:00
|
|
|
|
2014-02-10 09:10:30 +08:00
|
|
|
void resource_changed(RES res);
|
2017-07-15 12:23:10 +08:00
|
|
|
bool disabled;
|
2015-09-16 09:07:03 +08:00
|
|
|
|
2017-11-21 08:36:32 +08:00
|
|
|
protected:
|
2019-03-19 11:53:37 +08:00
|
|
|
void _update_debug_shape();
|
|
|
|
void _shape_changed();
|
2015-09-21 00:03:46 +08:00
|
|
|
|
2018-01-12 04:05:42 +08:00
|
|
|
void _update_in_shape_owner(bool p_xform_only = false);
|
|
|
|
|
2014-02-10 09:10:30 +08:00
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
|
|
|
void make_convex_from_brothers();
|
|
|
|
|
2020-03-27 05:49:16 +08:00
|
|
|
void set_shape(const Ref<Shape3D> &p_shape);
|
|
|
|
Ref<Shape3D> get_shape() const;
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2017-07-15 12:23:10 +08:00
|
|
|
void set_disabled(bool p_disabled);
|
|
|
|
bool is_disabled() const;
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2016-05-18 05:27:15 +08:00
|
|
|
String get_configuration_warning() const;
|
|
|
|
|
2020-03-27 05:49:16 +08:00
|
|
|
CollisionShape3D();
|
|
|
|
~CollisionShape3D();
|
2014-02-10 09:10:30 +08:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif // BODY_VOLUME_H
|