godot/editor/editor_sectioned_inspector.cpp

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2018-08-30 04:38:13 +08:00
/*************************************************************************/
/* editor_sectioned_inspector.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
2018-08-30 04:38:13 +08:00
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_sectioned_inspector.h"
#include "editor_scale.h"
class SectionedInspectorFilter : public Object {
GDCLASS(SectionedInspectorFilter, Object);
Object *edited;
String section;
bool allow_sub;
bool _set(const StringName &p_name, const Variant &p_value) {
if (!edited)
return false;
String name = p_name;
if (section != "") {
name = section + "/" + name;
}
bool valid;
edited->set(name, p_value, &valid);
return valid;
}
bool _get(const StringName &p_name, Variant &r_ret) const {
if (!edited)
return false;
String name = p_name;
if (section != "") {
name = section + "/" + name;
}
bool valid = false;
r_ret = edited->get(name, &valid);
return valid;
}
void _get_property_list(List<PropertyInfo> *p_list) const {
if (!edited)
return;
List<PropertyInfo> pinfo;
edited->get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
PropertyInfo pi = E->get();
int sp = pi.name.find("/");
if (pi.name == "resource_path" || pi.name == "resource_name" || pi.name == "resource_local_to_scene" || pi.name.begins_with("script/")) //skip resource stuff
continue;
if (sp == -1) {
pi.name = "global/" + pi.name;
}
if (pi.name.begins_with(section + "/")) {
pi.name = pi.name.replace_first(section + "/", "");
if (!allow_sub && pi.name.find("/") != -1)
continue;
p_list->push_back(pi);
}
}
}
bool property_can_revert(const String &p_name) {
return edited->call("property_can_revert", section + "/" + p_name);
}
Variant property_get_revert(const String &p_name) {
return edited->call("property_get_revert", section + "/" + p_name);
}
protected:
static void _bind_methods() {
ClassDB::bind_method("property_can_revert", &SectionedInspectorFilter::property_can_revert);
ClassDB::bind_method("property_get_revert", &SectionedInspectorFilter::property_get_revert);
}
public:
void set_section(const String &p_section, bool p_allow_sub) {
section = p_section;
allow_sub = p_allow_sub;
_change_notify();
}
void set_edited(Object *p_edited) {
edited = p_edited;
_change_notify();
}
SectionedInspectorFilter() {
edited = NULL;
}
};
void SectionedInspector::_bind_methods() {
ClassDB::bind_method("_section_selected", &SectionedInspector::_section_selected);
ClassDB::bind_method("_search_changed", &SectionedInspector::_search_changed);
ClassDB::bind_method("update_category_list", &SectionedInspector::update_category_list);
}
void SectionedInspector::_section_selected() {
if (!sections->get_selected())
return;
filter->set_section(sections->get_selected()->get_metadata(0), sections->get_selected()->get_children() == NULL);
inspector->set_property_prefix(String(sections->get_selected()->get_metadata(0)) + "/");
}
void SectionedInspector::set_current_section(const String &p_section) {
if (section_map.has(p_section)) {
section_map[p_section]->select(0);
}
}
String SectionedInspector::get_current_section() const {
if (sections->get_selected())
return sections->get_selected()->get_metadata(0);
else
return "";
}
String SectionedInspector::get_full_item_path(const String &p_item) {
String base = get_current_section();
if (base != "")
return base + "/" + p_item;
else
return p_item;
}
void SectionedInspector::edit(Object *p_object) {
if (!p_object) {
obj = -1;
sections->clear();
filter->set_edited(NULL);
inspector->edit(NULL);
return;
}
ObjectID id = p_object->get_instance_id();
inspector->set_object_class(p_object->get_class());
if (obj != id) {
obj = id;
update_category_list();
filter->set_edited(p_object);
inspector->edit(filter);
if (sections->get_root()->get_children()) {
sections->get_root()->get_children()->select(0);
}
} else {
update_category_list();
}
}
void SectionedInspector::update_category_list() {
String selected_category = get_current_section();
sections->clear();
Object *o = ObjectDB::get_instance(obj);
if (!o)
return;
List<PropertyInfo> pinfo;
o->get_property_list(&pinfo);
section_map.clear();
TreeItem *root = sections->create_item();
section_map[""] = root;
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
PropertyInfo pi = E->get();
if (pi.usage & PROPERTY_USAGE_CATEGORY)
continue;
else if (!(pi.usage & PROPERTY_USAGE_EDITOR))
continue;
if (pi.name.find(":") != -1 || pi.name == "script" || pi.name == "resource_name" || pi.name == "resource_path" || pi.name == "resource_local_to_scene")
continue;
if (search_box && search_box->get_text() != String() && pi.name.findn(search_box->get_text()) == -1)
continue;
int sp = pi.name.find("/");
if (sp == -1)
pi.name = "Global/" + pi.name;
Vector<String> sectionarr = pi.name.split("/");
String metasection;
int sc = MIN(2, sectionarr.size() - 1);
for (int i = 0; i < sc; i++) {
TreeItem *parent = section_map[metasection];
parent->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
if (i > 0) {
metasection += "/" + sectionarr[i];
} else {
metasection = sectionarr[i];
}
if (!section_map.has(metasection)) {
TreeItem *ms = sections->create_item(parent);
section_map[metasection] = ms;
ms->set_text(0, sectionarr[i].capitalize());
ms->set_metadata(0, metasection);
ms->set_selectable(0, false);
}
if (i == sc - 1) {
//if it has children, make selectable
section_map[metasection]->set_selectable(0, true);
}
}
}
if (section_map.has(selected_category)) {
section_map[selected_category]->select(0);
}
inspector->update_tree();
}
void SectionedInspector::register_search_box(LineEdit *p_box) {
search_box = p_box;
inspector->register_text_enter(p_box);
search_box->connect("text_changed", this, "_search_changed");
}
void SectionedInspector::_search_changed(const String &p_what) {
update_category_list();
}
EditorInspector *SectionedInspector::get_inspector() {
return inspector;
}
SectionedInspector::SectionedInspector() :
obj(-1),
sections(memnew(Tree)),
filter(memnew(SectionedInspectorFilter)),
inspector(memnew(EditorInspector)),
search_box(NULL) {
add_constant_override("autohide", 1); // Fixes the dragger always showing up
VBoxContainer *left_vb = memnew(VBoxContainer);
left_vb->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
add_child(left_vb);
sections->set_v_size_flags(SIZE_EXPAND_FILL);
sections->set_hide_root(true);
left_vb->add_child(sections, true);
VBoxContainer *right_vb = memnew(VBoxContainer);
right_vb->set_custom_minimum_size(Size2(300, 0) * EDSCALE);
right_vb->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(right_vb);
inspector->set_v_size_flags(SIZE_EXPAND_FILL);
right_vb->add_child(inspector, true);
inspector->set_use_doc_hints(true);
sections->connect("cell_selected", this, "_section_selected");
}
SectionedInspector::~SectionedInspector() {
memdelete(filter);
}