godot/editor/debugger/editor_debugger_server.cpp

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/*************************************************************************/
/* editor_debugger_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_debugger_server.h"
#include "core/io/packet_peer.h"
#include "core/io/tcp_server.h"
#include "core/os/mutex.h"
#include "core/os/thread.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
class EditorDebuggerPeerTCP : public EditorDebuggerPeer {
private:
enum {
QUEUE_MAX = 2048,
POLL_USEC_MAX = 100,
};
Ref<StreamPeerTCP> tcp;
Ref<PacketPeerStream> packet_peer;
List<Array> out_queue;
List<Array> in_queue;
Mutex mutex;
bool connected = false;
public:
Error poll() {
MutexLock lock(mutex);
connected = tcp->get_status() == StreamPeerTCP::STATUS_CONNECTED;
Error err = OK;
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
while (connected && packet_peer->get_available_packet_count() > 0 && in_queue.size() < QUEUE_MAX && OS::get_singleton()->get_ticks_usec() - ticks < POLL_USEC_MAX) {
Variant var;
err = packet_peer->get_var(var);
connected = tcp->get_status() == StreamPeerTCP::STATUS_CONNECTED;
if (err != OK) {
ERR_PRINT("Error reading variant from peer");
break;
}
ERR_CONTINUE_MSG(var.get_type() != Variant::ARRAY, "Malformed packet received, not an Array.");
in_queue.push_back(var);
}
ticks = OS::get_singleton()->get_ticks_usec();
while (connected && out_queue.size() > 0 && OS::get_singleton()->get_ticks_usec() - ticks < POLL_USEC_MAX) {
Array arr = out_queue[0];
out_queue.pop_front();
packet_peer->put_var(arr);
connected = tcp->get_status() == StreamPeerTCP::STATUS_CONNECTED;
}
return err;
}
bool has_message() {
return in_queue.size() > 0;
}
Array get_message() {
MutexLock lock(mutex);
ERR_FAIL_COND_V(!has_message(), Array());
Array out = in_queue[0];
in_queue.pop_front();
return out;
}
Error put_message(const Array p_arr) {
MutexLock lock(mutex);
if (out_queue.size() > QUEUE_MAX) {
return ERR_OUT_OF_MEMORY;
}
out_queue.push_back(p_arr);
return OK;
}
int get_max_message_size() const {
return 8 << 20; // 8 MiB
}
bool is_peer_connected() {
return connected;
}
void close() {
MutexLock lock(mutex);
connected = false;
tcp->disconnect_from_host();
}
EditorDebuggerPeerTCP(Ref<StreamPeerTCP> p_stream) {
packet_peer.instance();
tcp = p_stream;
if (tcp.is_null()) {
tcp.instance(); // Bug?
}
packet_peer->set_stream_peer(tcp);
}
~EditorDebuggerPeerTCP() {
close();
packet_peer->set_stream_peer(Ref<StreamPeer>());
}
};
class EditorDebuggerServerTCP : public EditorDebuggerServer {
private:
Ref<TCP_Server> server;
List<Ref<EditorDebuggerPeer> > peers;
Thread *thread = NULL;
Mutex mutex;
bool running = false;
static void _poll_func(void *p_ud);
public:
virtual Error start();
virtual void stop();
virtual bool is_active() const;
virtual bool is_connection_available() const;
virtual Ref<EditorDebuggerPeer> take_connection();
EditorDebuggerServerTCP();
};
EditorDebuggerServerTCP::EditorDebuggerServerTCP() {
server.instance();
}
Error EditorDebuggerServerTCP::start() {
int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
const Error err = server->listen(remote_port);
if (err != OK) {
EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), EditorLog::MSG_TYPE_ERROR);
return err;
}
running = true;
thread = Thread::create(_poll_func, this);
return err;
}
void EditorDebuggerServerTCP::stop() {
server->stop();
if (thread != NULL) {
running = false;
Thread::wait_to_finish(thread);
memdelete(thread);
thread = NULL;
}
}
bool EditorDebuggerServerTCP::is_active() const {
return server->is_listening();
}
bool EditorDebuggerServerTCP::is_connection_available() const {
return server->is_listening() && server->is_connection_available();
}
Ref<EditorDebuggerPeer> EditorDebuggerServerTCP::take_connection() {
ERR_FAIL_COND_V(!is_connection_available(), Ref<EditorDebuggerPeer>());
MutexLock lock(mutex);
Ref<EditorDebuggerPeerTCP> peer = memnew(EditorDebuggerPeerTCP(server->take_connection()));
peers.push_back(peer);
return peer;
}
void EditorDebuggerServerTCP::_poll_func(void *p_ud) {
EditorDebuggerServerTCP *me = (EditorDebuggerServerTCP *)p_ud;
while (me->running) {
me->mutex.lock();
List<Ref<EditorDebuggerPeer> > remove;
for (int i = 0; i < me->peers.size(); i++) {
Ref<EditorDebuggerPeer> peer = me->peers[i];
Error err = ((EditorDebuggerPeerTCP *)peer.ptr())->poll();
if (err != OK || !peer->is_peer_connected())
remove.push_back(peer);
}
for (List<Ref<EditorDebuggerPeer> >::Element *E = remove.front(); E; E = E->next()) {
me->peers.erase(E->get());
}
me->mutex.unlock();
OS::get_singleton()->delay_usec(50);
}
}
EditorDebuggerServer *EditorDebuggerServer::create_default() {
return memnew(EditorDebuggerServerTCP);
}