godot/doc/classes/AudioEffectPanner.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPanner" inherits="AudioEffect" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Adds a panner audio effect to an audio bus. Pans sound left or right.
</brief_description>
<description>
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Determines how much of an audio signal is sent to the left and right buses.
</description>
<tutorials>
<link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link>
</tutorials>
<members>
<member name="pan" type="float" setter="set_pan" getter="get_pan" default="0.0">
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Pan position. Value can range from -1 (fully left) to 1 (fully right).
</member>
</members>
</class>