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b6dea9469c
godot
/
modules
/
bmp
/
config.py
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SCons: Pass env to modules can_build method This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-05-31 01:11:33 +08:00
def
can_build
(
env
,
platform
)
:
BMP module
2018-04-30 08:25:46 +08:00
return
True
def
configure
(
env
)
:
pass
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