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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "VisualShaderNodeUIntParameter" inherits= "VisualShaderNodeParameter" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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A visual shader node for shader parameter (uniform) of type unsigned [int].
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</brief_description>
<description >
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A [VisualShaderNodeParameter] of type unsigned [int]. Offers additional customization for range of accepted values.
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</description>
<tutorials >
</tutorials>
<members >
<member name= "default_value" type= "int" setter= "set_default_value" getter= "get_default_value" default= "0" >
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Default value of this parameter, which will be used if not set externally. [member default_value_enabled] must be enabled; defaults to [code]0[/code] otherwise.
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</member>
<member name= "default_value_enabled" type= "bool" setter= "set_default_value_enabled" getter= "is_default_value_enabled" default= "false" >
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If [code]true[/code], the node will have a custom default value.
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</member>
</members>
</class>