godot/doc/classes/FileSystemDock.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="FileSystemDock" inherits="VBoxContainer" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="navigate_to_path">
<return type="void">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
</description>
</method>
</methods>
<signals>
<signal name="display_mode_changed">
<description>
</description>
</signal>
<signal name="file_removed">
<argument index="0" name="file" type="String">
</argument>
<description>
</description>
</signal>
<signal name="files_moved">
<argument index="0" name="old_file" type="String">
</argument>
<argument index="1" name="new_file" type="String">
</argument>
<description>
</description>
</signal>
<signal name="folder_moved">
<argument index="0" name="old_folder" type="String">
</argument>
<argument index="1" name="new_file" type="String">
</argument>
<description>
</description>
</signal>
<signal name="folder_removed">
<argument index="0" name="folder" type="String">
</argument>
<description>
</description>
</signal>
<signal name="inherit">
<argument index="0" name="file" type="String">
</argument>
<description>
</description>
</signal>
<signal name="instance">
<argument index="0" name="files" type="PackedStringArray">
</argument>
<description>
</description>
</signal>
</signals>
<constants>
</constants>
</class>