2021-01-18 17:23:04 +08:00
<?xml version="1.0" encoding="UTF-8" ?>
2022-02-14 21:18:53 +08:00
<class name= "VisualShaderNodeSmoothStep" inherits= "VisualShaderNode" version= "4.0" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
2021-01-18 17:23:04 +08:00
<brief_description >
Calculates a SmoothStep function within the visual shader graph.
</brief_description>
<description >
Translates to [code]smoothstep(edge0, edge1, x)[/code] in the shader language.
2021-03-18 19:04:28 +08:00
Returns [code]0.0[/code] if [code]x[/code] is smaller than [code]edge0[/code] and [code]1.0[/code] if [code]x[/code] is larger than [code]edge1[/code]. Otherwise, the return value is interpolated between [code]0.0[/code] and [code]1.0[/code] using Hermite polynomials.
2021-01-18 17:23:04 +08:00
</description>
<tutorials >
</tutorials>
<members >
<member name= "op_type" type= "int" setter= "set_op_type" getter= "get_op_type" enum= "VisualShaderNodeSmoothStep.OpType" default= "0" >
A type of operands and returned value.
</member>
</members>
<constants >
<constant name= "OP_TYPE_SCALAR" value= "0" enum= "OpType" >
2022-02-01 16:32:01 +08:00
A floating-point scalar type.
2021-01-18 17:23:04 +08:00
</constant>
2022-02-01 16:32:01 +08:00
<constant name= "OP_TYPE_VECTOR_2D" value= "1" enum= "OpType" >
A 2D vector type.
2021-01-18 17:23:04 +08:00
</constant>
2022-02-01 16:32:01 +08:00
<constant name= "OP_TYPE_VECTOR_2D_SCALAR" value= "2" enum= "OpType" >
The [code]x[/code] port uses a 2D vector type. The first two ports use a floating-point scalar type.
2021-01-18 17:23:04 +08:00
</constant>
2022-02-01 16:32:01 +08:00
<constant name= "OP_TYPE_VECTOR_3D" value= "3" enum= "OpType" >
A 3D vector type.
</constant>
<constant name= "OP_TYPE_VECTOR_3D_SCALAR" value= "4" enum= "OpType" >
The [code]x[/code] port uses a 3D vector type. The first two ports use a floating-point scalar type.
</constant>
2022-04-13 01:09:29 +08:00
<constant name= "OP_TYPE_VECTOR_4D" value= "5" enum= "OpType" >
A 4D vector type.
</constant>
<constant name= "OP_TYPE_VECTOR_4D_SCALAR" value= "6" enum= "OpType" >
The [code]a[/code] and [code]b[/code] ports use a 4D vector type. The [code]weight[/code] port uses a scalar type.
</constant>
<constant name= "OP_TYPE_MAX" value= "7" enum= "OpType" >
2021-01-18 17:23:04 +08:00
Represents the size of the [enum OpType] enum.
</constant>
</constants>
</class>