godot/platform/linuxbsd/tts_linux.cpp

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/**************************************************************************/
/* tts_linux.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "tts_linux.h"
#include "core/config/project_settings.h"
#include "servers/text_server.h"
TTS_Linux *TTS_Linux::singleton = nullptr;
void TTS_Linux::speech_init_thread_func(void *p_userdata) {
TTS_Linux *tts = (TTS_Linux *)p_userdata;
if (tts) {
MutexLock thread_safe_method(tts->_thread_safe_);
#ifdef SOWRAP_ENABLED
#ifdef DEBUG_ENABLED
int dylibloader_verbose = 1;
#else
int dylibloader_verbose = 0;
#endif
if (initialize_speechd(dylibloader_verbose) != 0) {
print_verbose("Text-to-Speech: Cannot load Speech Dispatcher library!");
} else {
if (!spd_open || !spd_set_notification_on || !spd_list_synthesis_voices || !free_spd_voices || !spd_set_synthesis_voice || !spd_set_volume || !spd_set_voice_pitch || !spd_set_voice_rate || !spd_set_data_mode || !spd_say || !spd_pause || !spd_resume || !spd_cancel) {
// There's no API to check version, check if functions are available instead.
print_verbose("Text-to-Speech: Unsupported Speech Dispatcher library version!");
return;
}
#else
{
#endif
CharString class_str;
String config_name = GLOBAL_GET("application/config/name");
if (config_name.length() == 0) {
class_str = "Godot_Engine";
} else {
class_str = config_name.utf8();
}
tts->synth = spd_open(class_str, "Godot_Engine_Speech_API", "Godot_Engine", SPD_MODE_THREADED);
if (tts->synth) {
tts->synth->callback_end = &speech_event_callback;
tts->synth->callback_cancel = &speech_event_callback;
tts->synth->callback_im = &speech_event_index_mark;
spd_set_notification_on(tts->synth, SPD_END);
spd_set_notification_on(tts->synth, SPD_CANCEL);
print_verbose("Text-to-Speech: Speech Dispatcher initialized.");
} else {
print_verbose("Text-to-Speech: Cannot initialize Speech Dispatcher synthesizer!");
}
}
}
}
void TTS_Linux::speech_event_index_mark(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type, char *p_index_mark) {
TTS_Linux *tts = TTS_Linux::get_singleton();
if (tts) {
callable_mp(tts, &TTS_Linux::_speech_index_mark).call_deferred((int)p_msg_id, (int)p_type, String::utf8(p_index_mark));
}
}
void TTS_Linux::_speech_index_mark(int p_msg_id, int p_type, const String &p_index_mark) {
_THREAD_SAFE_METHOD_
if (ids.has(p_msg_id)) {
DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_BOUNDARY, ids[p_msg_id], p_index_mark.to_int());
}
}
void TTS_Linux::speech_event_callback(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type) {
TTS_Linux *tts = TTS_Linux::get_singleton();
if (tts) {
callable_mp(tts, &TTS_Linux::_speech_event).call_deferred((int)p_msg_id, (int)p_type);
}
}
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void TTS_Linux::_load_voices() {
if (!voices_loaded) {
SPDVoice **spd_voices = spd_list_synthesis_voices(synth);
if (spd_voices != nullptr) {
SPDVoice **voices_ptr = spd_voices;
while (*voices_ptr != nullptr) {
VoiceInfo vi;
vi.language = String::utf8((*voices_ptr)->language);
vi.variant = String::utf8((*voices_ptr)->variant);
voices[String::utf8((*voices_ptr)->name)] = vi;
voices_ptr++;
}
free_spd_voices(spd_voices);
}
voices_loaded = true;
}
}
void TTS_Linux::_speech_event(int p_msg_id, int p_type) {
_THREAD_SAFE_METHOD_
if (!paused && ids.has(p_msg_id)) {
if ((SPDNotificationType)p_type == SPD_EVENT_END) {
DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_ENDED, ids[p_msg_id]);
ids.erase(p_msg_id);
last_msg_id = -1;
speaking = false;
} else if ((SPDNotificationType)p_type == SPD_EVENT_CANCEL) {
DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, ids[p_msg_id]);
ids.erase(p_msg_id);
last_msg_id = -1;
speaking = false;
}
}
if (!speaking && queue.size() > 0) {
DisplayServer::TTSUtterance &message = queue.front()->get();
// Inject index mark after each word.
String text;
String language;
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_load_voices();
const VoiceInfo *voice = voices.getptr(message.voice);
if (voice) {
language = voice->language;
}
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PackedInt32Array breaks = TS->string_get_word_breaks(message.text, language);
int prev_end = -1;
for (int i = 0; i < breaks.size(); i += 2) {
const int start = breaks[i];
const int end = breaks[i + 1];
if (prev_end != -1 && prev_end != start) {
text += message.text.substr(prev_end, start - prev_end);
}
text += message.text.substr(start, end - start);
text += "<mark name=\"" + String::num_int64(end, 10) + "\"/>";
prev_end = end;
}
spd_set_synthesis_voice(synth, message.voice.utf8().get_data());
spd_set_volume(synth, message.volume * 2 - 100);
spd_set_voice_pitch(synth, (message.pitch - 1) * 100);
float rate = 0;
if (message.rate > 1.f) {
rate = log10(MIN(message.rate, 2.5f)) / log10(2.5f) * 100;
} else if (message.rate < 1.f) {
rate = log10(MAX(message.rate, 0.5f)) / log10(0.5f) * -100;
}
spd_set_voice_rate(synth, rate);
spd_set_data_mode(synth, SPD_DATA_SSML);
last_msg_id = spd_say(synth, SPD_TEXT, text.utf8().get_data());
ids[last_msg_id] = message.id;
DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_STARTED, message.id);
queue.pop_front();
speaking = true;
}
}
bool TTS_Linux::is_speaking() const {
return speaking;
}
bool TTS_Linux::is_paused() const {
return paused;
}
Array TTS_Linux::get_voices() const {
_THREAD_SAFE_METHOD_
ERR_FAIL_NULL_V(synth, Array());
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const_cast<TTS_Linux *>(this)->_load_voices();
Array list;
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for (const KeyValue<String, VoiceInfo> &E : voices) {
Dictionary voice_d;
voice_d["name"] = E.key;
voice_d["id"] = E.key;
voice_d["language"] = E.value.language + "_" + E.value.variant;
list.push_back(voice_d);
}
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return list;
}
void TTS_Linux::speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
_THREAD_SAFE_METHOD_
ERR_FAIL_NULL(synth);
if (p_interrupt) {
stop();
}
if (p_text.is_empty()) {
DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, p_utterance_id);
return;
}
DisplayServer::TTSUtterance message;
message.text = p_text;
message.voice = p_voice;
message.volume = CLAMP(p_volume, 0, 100);
message.pitch = CLAMP(p_pitch, 0.f, 2.f);
message.rate = CLAMP(p_rate, 0.1f, 10.f);
message.id = p_utterance_id;
queue.push_back(message);
if (is_paused()) {
resume();
} else {
_speech_event(0, (int)SPD_EVENT_BEGIN);
}
}
void TTS_Linux::pause() {
_THREAD_SAFE_METHOD_
ERR_FAIL_NULL(synth);
if (spd_pause(synth) == 0) {
paused = true;
}
}
void TTS_Linux::resume() {
_THREAD_SAFE_METHOD_
ERR_FAIL_NULL(synth);
spd_resume(synth);
paused = false;
}
void TTS_Linux::stop() {
_THREAD_SAFE_METHOD_
ERR_FAIL_NULL(synth);
for (DisplayServer::TTSUtterance &message : queue) {
DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, message.id);
}
if ((last_msg_id != -1) && ids.has(last_msg_id)) {
DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, ids[last_msg_id]);
}
queue.clear();
ids.clear();
last_msg_id = -1;
spd_cancel(synth);
spd_resume(synth);
speaking = false;
paused = false;
}
TTS_Linux *TTS_Linux::get_singleton() {
return singleton;
}
TTS_Linux::TTS_Linux() {
singleton = this;
// Speech Dispatcher init can be slow, it might wait for helper process to start on background, so run it in the thread.
init_thread.start(speech_init_thread_func, this);
}
TTS_Linux::~TTS_Linux() {
init_thread.wait_to_finish();
if (synth) {
spd_close(synth);
}
singleton = nullptr;
}