godot/doc/classes/ImageTextureLayered.xml

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2020-05-16 00:24:38 +08:00
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ImageTextureLayered" inherits="TextureLayered" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="create_from_images">
<return type="int" enum="Error">
</return>
<argument index="0" name="images" type="Array">
</argument>
<description>
</description>
</method>
<method name="update_layer">
<return type="void">
</return>
<argument index="0" name="image" type="Image">
</argument>
<argument index="1" name="layer" type="int">
</argument>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>