godot/doc/classes/SceneState.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="SceneState" inherits="Reference" category="Core" version="3.0-beta">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_connection_binds" qualifiers="const">
<return type="Array">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_connection_count" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_connection_flags" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_connection_method" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_connection_signal" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_connection_source" qualifiers="const">
<return type="NodePath">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_connection_target" qualifiers="const">
<return type="NodePath">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_count" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_node_groups" qualifiers="const">
<return type="PoolStringArray">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_instance" qualifiers="const">
<return type="PackedScene">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_instance_placeholder" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_name" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_owner_path" qualifiers="const">
<return type="NodePath">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_path" qualifiers="const">
<return type="NodePath">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="for_parent" type="bool" default="false">
</argument>
<description>
</description>
</method>
<method name="get_node_property_count" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_property_name" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="prop_idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_property_value" qualifiers="const">
<return type="Variant">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="prop_idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_type" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="is_node_instance_placeholder" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
</methods>
<constants>
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<constant name="GEN_EDIT_STATE_DISABLED" value="0" enum="GenEditState">
</constant>
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<constant name="GEN_EDIT_STATE_INSTANCE" value="1" enum="GenEditState">
</constant>
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<constant name="GEN_EDIT_STATE_MAIN" value="2" enum="GenEditState">
</constant>
</constants>
</class>