godot/doc/classes/InputEventWithModifiers.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventWithModifiers" inherits="InputEventFromWindow" version="4.0">
<brief_description>
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Base class for keys events with modifiers.
</brief_description>
<description>
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Contains keys events information with modifiers support like [kbd]Shift[/kbd] or [kbd]Alt[/kbd]. See [method Node._input].
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
<methods>
</methods>
<members>
<member name="alt" type="bool" setter="set_alt" getter="get_alt" default="false">
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State of the [kbd]Alt[/kbd] modifier.
</member>
<member name="command" type="bool" setter="set_command" getter="get_command" default="false">
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State of the [kbd]Cmd[/kbd] modifier.
</member>
<member name="control" type="bool" setter="set_control" getter="get_control" default="false">
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State of the [kbd]Ctrl[/kbd] modifier.
</member>
<member name="meta" type="bool" setter="set_metakey" getter="get_metakey" default="false">
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State of the [kbd]Meta[/kbd] modifier.
</member>
<member name="shift" type="bool" setter="set_shift" getter="get_shift" default="false">
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State of the [kbd]Shift[/kbd] modifier.
</member>
</members>
<constants>
</constants>
</class>