godot/doc/classes/VelocityTracker3D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VelocityTracker3D" inherits="Reference" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_tracked_linear_velocity" qualifiers="const">
<return type="Vector3">
</return>
<description>
</description>
</method>
<method name="reset">
<return type="void">
</return>
<argument index="0" name="position" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="update_position">
<return type="void">
</return>
<argument index="0" name="position" type="Vector3">
</argument>
<description>
</description>
</method>
</methods>
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<members>
<member name="track_physics_step" type="bool" setter="set_track_physics_step" getter="is_tracking_physics_step" default="false">
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</member>
</members>
<constants>
</constants>
</class>