godot/platform/android/java_godot_lib_jni.cpp

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/*************************************************************************/
/* java_godot_lib_jni.cpp */
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/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "java_godot_lib_jni.h"
#include "java_godot_io_wrapper.h"
#include "java_godot_wrapper.h"
#include "android/asset_manager_jni.h"
#include "api/java_class_wrapper.h"
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#include "audio_driver_jandroid.h"
#include "core/engine.h"
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#include "core/os/keyboard.h"
#include "core/project_settings.h"
#include "dir_access_jandroid.h"
#include "file_access_android.h"
#include "file_access_jandroid.h"
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#include "main/input_default.h"
#include "main/main.h"
#include "net_socket_android.h"
#include "os_android.h"
#include "string_android.h"
#include "thread_jandroid.h"
#include <unistd.h>
static JavaClassWrapper *java_class_wrapper = NULL;
static OS_Android *os_android = NULL;
static GodotJavaWrapper *godot_java = NULL;
static GodotIOJavaWrapper *godot_io_java = NULL;
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struct jvalret {
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jobject obj;
jvalue val;
jvalret() { obj = NULL; }
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};
jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_arg, bool force_jobject = false) {
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jvalret v;
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switch (p_type) {
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case Variant::BOOL: {
if (force_jobject) {
jclass bclass = env->FindClass("java/lang/Boolean");
jmethodID ctor = env->GetMethodID(bclass, "<init>", "(Z)V");
jvalue val;
val.z = (bool)(*p_arg);
jobject obj = env->NewObjectA(bclass, ctor, &val);
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v.val.l = obj;
v.obj = obj;
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env->DeleteLocalRef(bclass);
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} else {
v.val.z = *p_arg;
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};
} break;
case Variant::INT: {
if (force_jobject) {
jclass bclass = env->FindClass("java/lang/Integer");
jmethodID ctor = env->GetMethodID(bclass, "<init>", "(I)V");
jvalue val;
val.i = (int)(*p_arg);
jobject obj = env->NewObjectA(bclass, ctor, &val);
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v.val.l = obj;
v.obj = obj;
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env->DeleteLocalRef(bclass);
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} else {
v.val.i = *p_arg;
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};
} break;
case Variant::FLOAT: {
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if (force_jobject) {
jclass bclass = env->FindClass("java/lang/Double");
jmethodID ctor = env->GetMethodID(bclass, "<init>", "(D)V");
jvalue val;
val.d = (double)(*p_arg);
jobject obj = env->NewObjectA(bclass, ctor, &val);
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v.val.l = obj;
v.obj = obj;
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env->DeleteLocalRef(bclass);
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} else {
v.val.f = *p_arg;
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};
} break;
case Variant::STRING: {
String s = *p_arg;
jstring jStr = env->NewStringUTF(s.utf8().get_data());
v.val.l = jStr;
v.obj = jStr;
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} break;
case Variant::PACKED_STRING_ARRAY: {
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Vector<String> sarray = *p_arg;
jobjectArray arr = env->NewObjectArray(sarray.size(), env->FindClass("java/lang/String"), env->NewStringUTF(""));
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for (int j = 0; j < sarray.size(); j++) {
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jstring str = env->NewStringUTF(sarray[j].utf8().get_data());
env->SetObjectArrayElement(arr, j, str);
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env->DeleteLocalRef(str);
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}
v.val.l = arr;
v.obj = arr;
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} break;
case Variant::DICTIONARY: {
Dictionary dict = *p_arg;
jclass dclass = env->FindClass("org/godotengine/godot/Dictionary");
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jmethodID ctor = env->GetMethodID(dclass, "<init>", "()V");
jobject jdict = env->NewObject(dclass, ctor);
Array keys = dict.keys();
jobjectArray jkeys = env->NewObjectArray(keys.size(), env->FindClass("java/lang/String"), env->NewStringUTF(""));
for (int j = 0; j < keys.size(); j++) {
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jstring str = env->NewStringUTF(String(keys[j]).utf8().get_data());
env->SetObjectArrayElement(jkeys, j, str);
env->DeleteLocalRef(str);
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};
jmethodID set_keys = env->GetMethodID(dclass, "set_keys", "([Ljava/lang/String;)V");
jvalue val;
val.l = jkeys;
env->CallVoidMethodA(jdict, set_keys, &val);
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env->DeleteLocalRef(jkeys);
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jobjectArray jvalues = env->NewObjectArray(keys.size(), env->FindClass("java/lang/Object"), NULL);
for (int j = 0; j < keys.size(); j++) {
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Variant var = dict[keys[j]];
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jvalret v = _variant_to_jvalue(env, var.get_type(), &var, true);
env->SetObjectArrayElement(jvalues, j, v.val.l);
if (v.obj) {
env->DeleteLocalRef(v.obj);
}
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};
jmethodID set_values = env->GetMethodID(dclass, "set_values", "([Ljava/lang/Object;)V");
val.l = jvalues;
env->CallVoidMethodA(jdict, set_values, &val);
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env->DeleteLocalRef(jvalues);
env->DeleteLocalRef(dclass);
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v.val.l = jdict;
v.obj = jdict;
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} break;
case Variant::PACKED_INT32_ARRAY: {
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Vector<int> array = *p_arg;
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jintArray arr = env->NewIntArray(array.size());
const int *r = array.ptr();
env->SetIntArrayRegion(arr, 0, array.size(), r.ptr());
v.val.l = arr;
v.obj = arr;
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} break;
case Variant::PACKED_BYTE_ARRAY: {
Vector<uint8_t> array = *p_arg;
jbyteArray arr = env->NewByteArray(array.size());
const uint8_t *r = array.ptr();
env->SetByteArrayRegion(arr, 0, array.size(), reinterpret_cast<const signed char *>(r.ptr()));
v.val.l = arr;
v.obj = arr;
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} break;
case Variant::PACKED_FLOAT32_ARRAY: {
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Vector<float> array = *p_arg;
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jfloatArray arr = env->NewFloatArray(array.size());
const float *r = array.ptr();
env->SetFloatArrayRegion(arr, 0, array.size(), r.ptr());
v.val.l = arr;
v.obj = arr;
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} break;
#ifndef _MSC_VER
#warning This is missing 64 bits arrays, I have no idea how to do it in JNI
#endif
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default: {
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v.val.i = 0;
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} break;
}
return v;
}
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String _get_class_name(JNIEnv *env, jclass cls, bool *array) {
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jclass cclass = env->FindClass("java/lang/Class");
jmethodID getName = env->GetMethodID(cclass, "getName", "()Ljava/lang/String;");
jstring clsName = (jstring)env->CallObjectMethod(cls, getName);
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if (array) {
jmethodID isArray = env->GetMethodID(cclass, "isArray", "()Z");
jboolean isarr = env->CallBooleanMethod(cls, isArray);
(*array) = isarr ? true : false;
}
String name = jstring_to_string(clsName, env);
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env->DeleteLocalRef(clsName);
return name;
}
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Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
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if (obj == NULL) {
return Variant();
}
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jclass c = env->GetObjectClass(obj);
bool array;
String name = _get_class_name(env, c, &array);
if (name == "java.lang.String") {
return jstring_to_string((jstring)obj, env);
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};
if (name == "[Ljava.lang.String;") {
jobjectArray arr = (jobjectArray)obj;
int stringCount = env->GetArrayLength(arr);
Vector<String> sarr;
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for (int i = 0; i < stringCount; i++) {
jstring string = (jstring)env->GetObjectArrayElement(arr, i);
sarr.push_back(jstring_to_string(string, env));
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env->DeleteLocalRef(string);
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}
return sarr;
};
if (name == "java.lang.Boolean") {
jmethodID boolValue = env->GetMethodID(c, "booleanValue", "()Z");
bool ret = env->CallBooleanMethod(obj, boolValue);
return ret;
};
if (name == "java.lang.Integer" || name == "java.lang.Long") {
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jclass nclass = env->FindClass("java/lang/Number");
jmethodID longValue = env->GetMethodID(nclass, "longValue", "()J");
jlong ret = env->CallLongMethod(obj, longValue);
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return ret;
};
if (name == "[I") {
jintArray arr = (jintArray)obj;
int fCount = env->GetArrayLength(arr);
Vector<int> sarr;
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sarr.resize(fCount);
int *w = sarr.ptrw();
env->GetIntArrayRegion(arr, 0, fCount, w.ptr());
w.release();
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return sarr;
};
if (name == "[B") {
jbyteArray arr = (jbyteArray)obj;
int fCount = env->GetArrayLength(arr);
Vector<uint8_t> sarr;
sarr.resize(fCount);
uint8_t *w = sarr.ptrw();
env->GetByteArrayRegion(arr, 0, fCount, reinterpret_cast<signed char *>(w.ptr()));
w.release();
return sarr;
};
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if (name == "java.lang.Float" || name == "java.lang.Double") {
jclass nclass = env->FindClass("java/lang/Number");
jmethodID doubleValue = env->GetMethodID(nclass, "doubleValue", "()D");
double ret = env->CallDoubleMethod(obj, doubleValue);
return ret;
};
if (name == "[D") {
jdoubleArray arr = (jdoubleArray)obj;
int fCount = env->GetArrayLength(arr);
PackedFloat32Array sarr;
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sarr.resize(fCount);
real_t *w = sarr.ptrw();
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for (int i = 0; i < fCount; i++) {
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double n;
env->GetDoubleArrayRegion(arr, i, 1, &n);
w.ptr()[i] = n;
};
return sarr;
};
if (name == "[F") {
jfloatArray arr = (jfloatArray)obj;
int fCount = env->GetArrayLength(arr);
PackedFloat32Array sarr;
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sarr.resize(fCount);
real_t *w = sarr.ptrw();
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for (int i = 0; i < fCount; i++) {
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float n;
env->GetFloatArrayRegion(arr, i, 1, &n);
w.ptr()[i] = n;
};
return sarr;
};
if (name == "[Ljava.lang.Object;") {
jobjectArray arr = (jobjectArray)obj;
int objCount = env->GetArrayLength(arr);
Array varr;
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for (int i = 0; i < objCount; i++) {
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jobject jobj = env->GetObjectArrayElement(arr, i);
Variant v = _jobject_to_variant(env, jobj);
varr.push_back(v);
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env->DeleteLocalRef(jobj);
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}
return varr;
};
if (name == "java.util.HashMap" || name == "org.godotengine.godot.Dictionary") {
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Dictionary ret;
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jclass oclass = c;
jmethodID get_keys = env->GetMethodID(oclass, "get_keys", "()[Ljava/lang/String;");
jobjectArray arr = (jobjectArray)env->CallObjectMethod(obj, get_keys);
PackedStringArray keys = _jobject_to_variant(env, arr);
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env->DeleteLocalRef(arr);
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jmethodID get_values = env->GetMethodID(oclass, "get_values", "()[Ljava/lang/Object;");
arr = (jobjectArray)env->CallObjectMethod(obj, get_values);
Array vals = _jobject_to_variant(env, arr);
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env->DeleteLocalRef(arr);
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for (int i = 0; i < keys.size(); i++) {
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ret[keys[i]] = vals[i];
};
return ret;
};
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env->DeleteLocalRef(c);
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return Variant();
}
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class JNISingleton : public Object {
GDCLASS(JNISingleton, Object);
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struct MethodData {
jmethodID method;
Variant::Type ret_type;
Vector<Variant::Type> argtypes;
};
jobject instance;
Map<StringName, MethodData> method_map;
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public:
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
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ERR_FAIL_COND_V(!instance, Variant());
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r_error.error = Callable::CallError::CALL_OK;
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Map<StringName, MethodData>::Element *E = method_map.find(p_method);
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if (!E) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
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return Variant();
}
int ac = E->get().argtypes.size();
if (ac < p_argcount) {
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r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = ac;
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return Variant();
}
if (ac > p_argcount) {
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r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = ac;
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return Variant();
}
for (int i = 0; i < p_argcount; i++) {
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if (!Variant::can_convert(p_args[i]->get_type(), E->get().argtypes[i])) {
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r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = i;
r_error.expected = E->get().argtypes[i];
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}
}
jvalue *v = NULL;
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if (p_argcount) {
v = (jvalue *)alloca(sizeof(jvalue) * p_argcount);
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}
JNIEnv *env = ThreadAndroid::get_env();
int res = env->PushLocalFrame(16);
ERR_FAIL_COND_V(res != 0, Variant());
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List<jobject> to_erase;
for (int i = 0; i < p_argcount; i++) {
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jvalret vr = _variant_to_jvalue(env, E->get().argtypes[i], p_args[i]);
v[i] = vr.val;
if (vr.obj)
to_erase.push_back(vr.obj);
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}
Variant ret;
switch (E->get().ret_type) {
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case Variant::NIL: {
env->CallVoidMethodA(instance, E->get().method, v);
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} break;
case Variant::BOOL: {
ret = env->CallBooleanMethodA(instance, E->get().method, v) == JNI_TRUE;
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} break;
case Variant::INT: {
ret = env->CallIntMethodA(instance, E->get().method, v);
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} break;
case Variant::FLOAT: {
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ret = env->CallFloatMethodA(instance, E->get().method, v);
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} break;
case Variant::STRING: {
jobject o = env->CallObjectMethodA(instance, E->get().method, v);
ret = jstring_to_string((jstring)o, env);
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env->DeleteLocalRef(o);
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} break;
case Variant::PACKED_STRING_ARRAY: {
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jobjectArray arr = (jobjectArray)env->CallObjectMethodA(instance, E->get().method, v);
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ret = _jobject_to_variant(env, arr);
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env->DeleteLocalRef(arr);
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} break;
case Variant::PACKED_INT32_ARRAY: {
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jintArray arr = (jintArray)env->CallObjectMethodA(instance, E->get().method, v);
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int fCount = env->GetArrayLength(arr);
Vector<int> sarr;
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sarr.resize(fCount);
int *w = sarr.ptrw();
env->GetIntArrayRegion(arr, 0, fCount, w.ptr());
w.release();
ret = sarr;
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env->DeleteLocalRef(arr);
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} break;
case Variant::PACKED_FLOAT32_ARRAY: {
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jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance, E->get().method, v);
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int fCount = env->GetArrayLength(arr);
Vector<float> sarr;
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sarr.resize(fCount);
float *w = sarr.ptrw();
env->GetFloatArrayRegion(arr, 0, fCount, w.ptr());
w.release();
ret = sarr;
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env->DeleteLocalRef(arr);
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} break;
#ifndef _MSC_VER
#warning This is missing 64 bits arrays, I have no idea how to do it in JNI
#endif
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case Variant::DICTIONARY: {
jobject obj = env->CallObjectMethodA(instance, E->get().method, v);
ret = _jobject_to_variant(env, obj);
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env->DeleteLocalRef(obj);
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} break;
default: {
env->PopLocalFrame(NULL);
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ERR_FAIL_V(Variant());
} break;
}
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while (to_erase.size()) {
env->DeleteLocalRef(to_erase.front()->get());
to_erase.pop_front();
}
env->PopLocalFrame(NULL);
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return ret;
}
jobject get_instance() const {
return instance;
}
void set_instance(jobject p_instance) {
instance = p_instance;
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}
void add_method(const StringName &p_name, jmethodID p_method, const Vector<Variant::Type> &p_args, Variant::Type p_ret_type) {
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MethodData md;
md.method = p_method;
md.argtypes = p_args;
md.ret_type = p_ret_type;
method_map[p_name] = md;
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}
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JNISingleton() {
instance = NULL;
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}
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};
struct TST {
int a;
TST() {
a = 5;
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}
};
TST tst;
static bool initialized = false;
static int step = 0;
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static Size2 new_size;
static Vector3 accelerometer;
static Vector3 gravity;
static Vector3 magnetometer;
static Vector3 gyroscope;
static HashMap<String, JNISingleton *> jni_singletons;
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// virtual Error native_video_play(String p_path);
// virtual bool native_video_is_playing();
// virtual void native_video_pause();
// virtual void native_video_stop();
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height) {
if (godot_io_java) {
godot_io_java->set_vk_height(p_height);
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) {
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initialized = true;
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JavaVM *jvm;
env->GetJavaVM(&jvm);
// create our wrapper classes
godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity..
godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
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ThreadAndroid::make_default(jvm);
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#ifdef USE_JAVA_FILE_ACCESS
FileAccessJAndroid::setup(godot_io_java->get_instance());
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#else
jobject amgr = env->NewGlobalRef(p_asset_manager);
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FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
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#endif
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DirAccessJAndroid::setup(godot_io_java->get_instance());
AudioDriverAndroid::setup(godot_io_java->get_instance());
NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env));
os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
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char wd[500];
getcwd(wd, 500);
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godot_java->on_video_init(env);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jobject obj, jobject activity) {
// lets cleanup
if (godot_io_java) {
delete godot_io_java;
}
if (godot_java) {
delete godot_java;
}
if (os_android) {
delete os_android;
}
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}
static void _initialize_java_modules() {
if (!ProjectSettings::get_singleton()->has_setting("android/modules")) {
return;
}
String modules = ProjectSettings::get_singleton()->get("android/modules");
modules = modules.strip_edges();
if (modules == String()) {
return;
}
Vector<String> mods = modules.split(",", false);
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if (mods.size()) {
jobject cls = godot_java->get_class_loader();
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// TODO create wrapper for class loader
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JNIEnv *env = ThreadAndroid::get_env();
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jclass classLoader = env->FindClass("java/lang/ClassLoader");
jmethodID findClass = env->GetMethodID(classLoader, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;");
for (int i = 0; i < mods.size(); i++) {
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String m = mods[i];
print_line("Loading Android module: " + m);
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jstring strClassName = env->NewStringUTF(m.utf8().get_data());
jclass singletonClass = (jclass)env->CallObjectMethod(cls, findClass, strClassName);
ERR_CONTINUE_MSG(!singletonClass, "Couldn't find singleton for class: " + m + ".");
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jmethodID initialize = env->GetStaticMethodID(singletonClass, "initialize", "(Landroid/app/Activity;)Lorg/godotengine/godot/Godot$SingletonBase;");
ERR_CONTINUE_MSG(!initialize, "Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m + ".");
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jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, godot_java->get_activity());
env->NewGlobalRef(obj);
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}
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jobject obj, jobjectArray p_cmdline) {
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ThreadAndroid::setup_thread();
const char **cmdline = NULL;
jstring *j_cmdline = NULL;
int cmdlen = 0;
if (p_cmdline) {
cmdlen = env->GetArrayLength(p_cmdline);
if (cmdlen) {
cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *));
cmdline[cmdlen] = NULL;
j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring));
for (int i = 0; i < cmdlen; i++) {
jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
const char *rawString = env->GetStringUTFChars(string, 0);
cmdline[i] = rawString;
j_cmdline[i] = string;
}
}
}
Error err = Main::setup("apk", cmdlen, (char **)cmdline, false);
if (cmdline) {
if (j_cmdline) {
for (int i = 0; i < cmdlen; ++i) {
env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
}
free(j_cmdline);
}
free(cmdline);
}
if (err != OK) {
return; //should exit instead and print the error
}
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
_initialize_java_modules();
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height) {
if (os_android)
os_android->set_display_size(Size2(width, height));
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits) {
if (os_android) {
if (step == 0) {
// During startup
os_android->set_context_is_16_bits(!p_32_bits);
} else {
// GL context recreated because it was lost; restart app to let it reload everything
os_android->main_loop_end();
godot_java->restart(env);
step = -1; // Ensure no further steps are attempted
}
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj) {
if (step == 0)
return;
os_android->main_loop_request_go_back();
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj) {
if (step == -1)
return;
if (step == 0) {
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// Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id,
// but for Godot purposes, the main thread is the one running the game loop
Main::setup2(Thread::get_caller_id());
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++step;
return;
}
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if (step == 1) {
if (!Main::start()) {
return; //should exit instead and print the error
}
os_android->main_loop_begin();
++step;
}
os_android->process_accelerometer(accelerometer);
os_android->process_gravity(gravity);
os_android->process_magnetometer(magnetometer);
os_android->process_gyroscope(gyroscope);
if (os_android->main_loop_iterate()) {
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godot_java->force_quit(env);
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}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jobject obj, jint ev, jint pointer, jint count, jintArray positions) {
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if (step == 0)
return;
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Vector<OS_Android::TouchPos> points;
for (int i = 0; i < count; i++) {
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jint p[3];
env->GetIntArrayRegion(positions, i * 3, 3, p);
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OS_Android::TouchPos tp;
tp.pos = Point2(p[1], p[2]);
tp.id = p[0];
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points.push_back(tp);
}
os_android->process_touch(ev, pointer, points);
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/*
if (os_android)
os_android->process_touch(ev,pointer,points);
*/
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}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jobject obj, jint p_type, jint p_x, jint p_y) {
if (step == 0)
return;
os_android->process_hover(p_type, Point2(p_x, p_y));
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jobject obj, jint p_x, jint p_y) {
if (step == 0)
return;
os_android->process_double_tap(Point2(p_x, p_y));
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jobject obj, jint p_x, jint p_y) {
if (step == 0)
return;
os_android->process_scroll(Point2(p_x, p_y));
}
/*
* Android Key codes.
*/
enum {
AKEYCODE_UNKNOWN = 0,
AKEYCODE_SOFT_LEFT = 1,
AKEYCODE_SOFT_RIGHT = 2,
AKEYCODE_HOME = 3,
AKEYCODE_BACK = 4,
AKEYCODE_CALL = 5,
AKEYCODE_ENDCALL = 6,
AKEYCODE_0 = 7,
AKEYCODE_1 = 8,
AKEYCODE_2 = 9,
AKEYCODE_3 = 10,
AKEYCODE_4 = 11,
AKEYCODE_5 = 12,
AKEYCODE_6 = 13,
AKEYCODE_7 = 14,
AKEYCODE_8 = 15,
AKEYCODE_9 = 16,
AKEYCODE_STAR = 17,
AKEYCODE_POUND = 18,
AKEYCODE_DPAD_UP = 19,
AKEYCODE_DPAD_DOWN = 20,
AKEYCODE_DPAD_LEFT = 21,
AKEYCODE_DPAD_RIGHT = 22,
AKEYCODE_DPAD_CENTER = 23,
AKEYCODE_VOLUME_UP = 24,
AKEYCODE_VOLUME_DOWN = 25,
AKEYCODE_POWER = 26,
AKEYCODE_CAMERA = 27,
AKEYCODE_CLEAR = 28,
AKEYCODE_A = 29,
AKEYCODE_B = 30,
AKEYCODE_C = 31,
AKEYCODE_D = 32,
AKEYCODE_E = 33,
AKEYCODE_F = 34,
AKEYCODE_G = 35,
AKEYCODE_H = 36,
AKEYCODE_I = 37,
AKEYCODE_J = 38,
AKEYCODE_K = 39,
AKEYCODE_L = 40,
AKEYCODE_M = 41,
AKEYCODE_N = 42,
AKEYCODE_O = 43,
AKEYCODE_P = 44,
AKEYCODE_Q = 45,
AKEYCODE_R = 46,
AKEYCODE_S = 47,
AKEYCODE_T = 48,
AKEYCODE_U = 49,
AKEYCODE_V = 50,
AKEYCODE_W = 51,
AKEYCODE_X = 52,
AKEYCODE_Y = 53,
AKEYCODE_Z = 54,
AKEYCODE_COMMA = 55,
AKEYCODE_PERIOD = 56,
AKEYCODE_ALT_LEFT = 57,
AKEYCODE_ALT_RIGHT = 58,
AKEYCODE_SHIFT_LEFT = 59,
AKEYCODE_SHIFT_RIGHT = 60,
AKEYCODE_TAB = 61,
AKEYCODE_SPACE = 62,
AKEYCODE_SYM = 63,
AKEYCODE_EXPLORER = 64,
AKEYCODE_ENVELOPE = 65,
AKEYCODE_ENTER = 66,
AKEYCODE_DEL = 67,
AKEYCODE_GRAVE = 68,
AKEYCODE_MINUS = 69,
AKEYCODE_EQUALS = 70,
AKEYCODE_LEFT_BRACKET = 71,
AKEYCODE_RIGHT_BRACKET = 72,
AKEYCODE_BACKSLASH = 73,
AKEYCODE_SEMICOLON = 74,
AKEYCODE_APOSTROPHE = 75,
AKEYCODE_SLASH = 76,
AKEYCODE_AT = 77,
AKEYCODE_NUM = 78,
AKEYCODE_HEADSETHOOK = 79,
AKEYCODE_FOCUS = 80, // *Camera* focus
AKEYCODE_PLUS = 81,
AKEYCODE_MENU = 82,
AKEYCODE_NOTIFICATION = 83,
AKEYCODE_SEARCH = 84,
AKEYCODE_MEDIA_PLAY_PAUSE = 85,
AKEYCODE_MEDIA_STOP = 86,
AKEYCODE_MEDIA_NEXT = 87,
AKEYCODE_MEDIA_PREVIOUS = 88,
AKEYCODE_MEDIA_REWIND = 89,
AKEYCODE_MEDIA_FAST_FORWARD = 90,
AKEYCODE_MUTE = 91,
AKEYCODE_PAGE_UP = 92,
AKEYCODE_PAGE_DOWN = 93,
AKEYCODE_PICTSYMBOLS = 94,
AKEYCODE_SWITCH_CHARSET = 95,
AKEYCODE_BUTTON_A = 96,
AKEYCODE_BUTTON_B = 97,
AKEYCODE_BUTTON_C = 98,
AKEYCODE_BUTTON_X = 99,
AKEYCODE_BUTTON_Y = 100,
AKEYCODE_BUTTON_Z = 101,
AKEYCODE_BUTTON_L1 = 102,
AKEYCODE_BUTTON_R1 = 103,
AKEYCODE_BUTTON_L2 = 104,
AKEYCODE_BUTTON_R2 = 105,
AKEYCODE_BUTTON_THUMBL = 106,
AKEYCODE_BUTTON_THUMBR = 107,
AKEYCODE_BUTTON_START = 108,
AKEYCODE_BUTTON_SELECT = 109,
AKEYCODE_BUTTON_MODE = 110,
// NOTE: If you add a new keycode here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
};
struct _WinTranslatePair {
unsigned int keysym;
unsigned int keycode;
};
static _WinTranslatePair _ak_to_keycode[] = {
{ KEY_TAB, AKEYCODE_TAB },
{ KEY_ENTER, AKEYCODE_ENTER },
{ KEY_SHIFT, AKEYCODE_SHIFT_LEFT },
{ KEY_SHIFT, AKEYCODE_SHIFT_RIGHT },
{ KEY_ALT, AKEYCODE_ALT_LEFT },
{ KEY_ALT, AKEYCODE_ALT_RIGHT },
{ KEY_MENU, AKEYCODE_MENU },
{ KEY_PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE },
{ KEY_ESCAPE, AKEYCODE_BACK },
{ KEY_SPACE, AKEYCODE_SPACE },
{ KEY_PAGEUP, AKEYCODE_PAGE_UP },
{ KEY_PAGEDOWN, AKEYCODE_PAGE_DOWN },
{ KEY_HOME, AKEYCODE_HOME }, //(0x24)
{ KEY_LEFT, AKEYCODE_DPAD_LEFT },
{ KEY_UP, AKEYCODE_DPAD_UP },
{ KEY_RIGHT, AKEYCODE_DPAD_RIGHT },
{ KEY_DOWN, AKEYCODE_DPAD_DOWN },
{ KEY_PERIODCENTERED, AKEYCODE_DPAD_CENTER },
{ KEY_BACKSPACE, AKEYCODE_DEL },
{ KEY_0, AKEYCODE_0 }, ////0 key
{ KEY_1, AKEYCODE_1 }, ////1 key
{ KEY_2, AKEYCODE_2 }, ////2 key
{ KEY_3, AKEYCODE_3 }, ////3 key
{ KEY_4, AKEYCODE_4 }, ////4 key
{ KEY_5, AKEYCODE_5 }, ////5 key
{ KEY_6, AKEYCODE_6 }, ////6 key
{ KEY_7, AKEYCODE_7 }, ////7 key
{ KEY_8, AKEYCODE_8 }, ////8 key
{ KEY_9, AKEYCODE_9 }, ////9 key
{ KEY_A, AKEYCODE_A }, ////A key
{ KEY_B, AKEYCODE_B }, ////B key
{ KEY_C, AKEYCODE_C }, ////C key
{ KEY_D, AKEYCODE_D }, ////D key
{ KEY_E, AKEYCODE_E }, ////E key
{ KEY_F, AKEYCODE_F }, ////F key
{ KEY_G, AKEYCODE_G }, ////G key
{ KEY_H, AKEYCODE_H }, ////H key
{ KEY_I, AKEYCODE_I }, ////I key
{ KEY_J, AKEYCODE_J }, ////J key
{ KEY_K, AKEYCODE_K }, ////K key
{ KEY_L, AKEYCODE_L }, ////L key
{ KEY_M, AKEYCODE_M }, ////M key
{ KEY_N, AKEYCODE_N }, ////N key
{ KEY_O, AKEYCODE_O }, ////O key
{ KEY_P, AKEYCODE_P }, ////P key
{ KEY_Q, AKEYCODE_Q }, ////Q key
{ KEY_R, AKEYCODE_R }, ////R key
{ KEY_S, AKEYCODE_S }, ////S key
{ KEY_T, AKEYCODE_T }, ////T key
{ KEY_U, AKEYCODE_U }, ////U key
{ KEY_V, AKEYCODE_V }, ////V key
{ KEY_W, AKEYCODE_W }, ////W key
{ KEY_X, AKEYCODE_X }, ////X key
{ KEY_Y, AKEYCODE_Y }, ////Y key
{ KEY_Z, AKEYCODE_Z }, ////Z key
{ KEY_HOMEPAGE, AKEYCODE_EXPLORER },
{ KEY_LAUNCH0, AKEYCODE_BUTTON_A },
{ KEY_LAUNCH1, AKEYCODE_BUTTON_B },
{ KEY_LAUNCH2, AKEYCODE_BUTTON_C },
{ KEY_LAUNCH3, AKEYCODE_BUTTON_X },
{ KEY_LAUNCH4, AKEYCODE_BUTTON_Y },
{ KEY_LAUNCH5, AKEYCODE_BUTTON_Z },
{ KEY_LAUNCH6, AKEYCODE_BUTTON_L1 },
{ KEY_LAUNCH7, AKEYCODE_BUTTON_R1 },
{ KEY_LAUNCH8, AKEYCODE_BUTTON_L2 },
{ KEY_LAUNCH9, AKEYCODE_BUTTON_R2 },
{ KEY_LAUNCHA, AKEYCODE_BUTTON_THUMBL },
{ KEY_LAUNCHB, AKEYCODE_BUTTON_THUMBR },
{ KEY_LAUNCHC, AKEYCODE_BUTTON_START },
{ KEY_LAUNCHD, AKEYCODE_BUTTON_SELECT },
{ KEY_LAUNCHE, AKEYCODE_BUTTON_MODE },
{ KEY_VOLUMEMUTE, AKEYCODE_MUTE },
{ KEY_VOLUMEDOWN, AKEYCODE_VOLUME_DOWN },
{ KEY_VOLUMEUP, AKEYCODE_VOLUME_UP },
{ KEY_BACK, AKEYCODE_MEDIA_REWIND },
{ KEY_FORWARD, AKEYCODE_MEDIA_FAST_FORWARD },
{ KEY_MEDIANEXT, AKEYCODE_MEDIA_NEXT },
{ KEY_MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS },
{ KEY_MEDIASTOP, AKEYCODE_MEDIA_STOP },
{ KEY_PLUS, AKEYCODE_PLUS },
{ KEY_EQUAL, AKEYCODE_EQUALS }, // the '+' key
{ KEY_COMMA, AKEYCODE_COMMA }, // the ',' key
{ KEY_MINUS, AKEYCODE_MINUS }, // the '-' key
{ KEY_SLASH, AKEYCODE_SLASH }, // the '/?' key
{ KEY_BACKSLASH, AKEYCODE_BACKSLASH },
{ KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET },
{ KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET },
{ KEY_UNKNOWN, 0 }
};
/*
TODO: map these android key:
AKEYCODE_SOFT_LEFT = 1,
AKEYCODE_SOFT_RIGHT = 2,
AKEYCODE_CALL = 5,
AKEYCODE_ENDCALL = 6,
AKEYCODE_STAR = 17,
AKEYCODE_POUND = 18,
AKEYCODE_POWER = 26,
AKEYCODE_CAMERA = 27,
AKEYCODE_CLEAR = 28,
AKEYCODE_SYM = 63,
AKEYCODE_ENVELOPE = 65,
AKEYCODE_GRAVE = 68,
AKEYCODE_SEMICOLON = 74,
AKEYCODE_APOSTROPHE = 75,
AKEYCODE_AT = 77,
AKEYCODE_NUM = 78,
AKEYCODE_HEADSETHOOK = 79,
AKEYCODE_FOCUS = 80, // *Camera* focus
AKEYCODE_NOTIFICATION = 83,
AKEYCODE_SEARCH = 84,
AKEYCODE_PICTSYMBOLS = 94,
AKEYCODE_SWITCH_CHARSET = 95,
*/
static unsigned int android_get_keysym(unsigned int p_code) {
for (int i = 0; _ak_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if (_ak_to_keycode[i].keycode == p_code) {
return _ak_to_keycode[i].keysym;
}
}
return KEY_UNKNOWN;
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jobject obj, jint p_device, jint p_button, jboolean p_pressed) {
if (step == 0)
return;
OS_Android::JoypadEvent jevent;
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jevent.device = p_device;
jevent.type = OS_Android::JOY_EVENT_BUTTON;
jevent.index = p_button;
jevent.pressed = p_pressed;
os_android->process_joy_event(jevent);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jobject obj, jint p_device, jint p_axis, jfloat p_value) {
if (step == 0)
return;
OS_Android::JoypadEvent jevent;
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jevent.device = p_device;
jevent.type = OS_Android::JOY_EVENT_AXIS;
jevent.index = p_axis;
jevent.value = p_value;
os_android->process_joy_event(jevent);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jobject obj, jint p_device, jint p_hat_x, jint p_hat_y) {
if (step == 0)
return;
OS_Android::JoypadEvent jevent;
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jevent.device = p_device;
jevent.type = OS_Android::JOY_EVENT_HAT;
int hat = 0;
if (p_hat_x != 0) {
if (p_hat_x < 0)
hat |= InputDefault::HAT_MASK_LEFT;
else
hat |= InputDefault::HAT_MASK_RIGHT;
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}
if (p_hat_y != 0) {
if (p_hat_y < 0)
hat |= InputDefault::HAT_MASK_UP;
else
hat |= InputDefault::HAT_MASK_DOWN;
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}
jevent.hat = hat;
os_android->process_joy_event(jevent);
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}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jobject obj, jint p_device, jboolean p_connected, jstring p_name) {
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if (os_android) {
String name = jstring_to_string(p_name, env);
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os_android->joy_connection_changed(p_device, p_connected, name);
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
if (step == 0)
return;
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Ref<InputEventKey> ievent;
ievent.instance();
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int val = p_unicode_char;
int scancode = android_get_keysym(p_scancode);
ievent->set_scancode(scancode);
ievent->set_unicode(val);
ievent->set_pressed(p_pressed);
if (val == '\n') {
ievent->set_scancode(KEY_ENTER);
} else if (val == 61448) {
ievent->set_scancode(KEY_BACKSPACE);
ievent->set_unicode(KEY_BACKSPACE);
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} else if (val == 61453) {
ievent->set_scancode(KEY_ENTER);
ievent->set_unicode(KEY_ENTER);
} else if (p_scancode == 4) {
os_android->main_loop_request_go_back();
}
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os_android->process_event(ievent);
}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) {
accelerometer = Vector3(x, y, z);
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}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) {
gravity = Vector3(x, y, z);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) {
magnetometer = Vector3(x, y, z);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) {
gyroscope = Vector3(x, y, z);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jobject obj) {
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if (step == 0)
return;
os_android->main_loop_focusin();
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}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jobject obj) {
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if (step == 0)
return;
os_android->main_loop_focusout();
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}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jobject obj) {
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ThreadAndroid::setup_thread();
AudioDriverAndroid::thread_func(env);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv *env, jobject obj, jstring name, jobject p_object) {
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String singname = jstring_to_string(name, env);
JNISingleton *s = memnew(JNISingleton);
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s->set_instance(env->NewGlobalRef(p_object));
jni_singletons[singname] = s;
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Engine::get_singleton()->add_singleton(Engine::Singleton(singname, s));
ProjectSettings::get_singleton()->set(singname, s);
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}
static Variant::Type get_jni_type(const String &p_type) {
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static struct {
const char *name;
Variant::Type type;
} _type_to_vtype[] = {
{ "void", Variant::NIL },
{ "boolean", Variant::BOOL },
{ "int", Variant::INT },
{ "float", Variant::FLOAT },
{ "double", Variant::FLOAT },
{ "java.lang.String", Variant::STRING },
{ "[I", Variant::PACKED_INT32_ARRAY },
{ "[B", Variant::PACKED_BYTE_ARRAY },
{ "[F", Variant::PACKED_FLOAT32_ARRAY },
{ "[Ljava.lang.String;", Variant::PACKED_STRING_ARRAY },
{ "org.godotengine.godot.Dictionary", Variant::DICTIONARY },
{ NULL, Variant::NIL }
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};
int idx = 0;
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while (_type_to_vtype[idx].name) {
if (p_type == _type_to_vtype[idx].name)
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return _type_to_vtype[idx].type;
idx++;
}
return Variant::NIL;
}
static const char *get_jni_sig(const String &p_type) {
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static struct {
const char *name;
const char *sig;
} _type_to_vtype[] = {
{ "void", "V" },
{ "boolean", "Z" },
{ "int", "I" },
{ "float", "F" },
{ "double", "D" },
{ "java.lang.String", "Ljava/lang/String;" },
{ "org.godotengine.godot.Dictionary", "Lorg/godotengine/godot/Dictionary;" },
{ "[I", "[I" },
{ "[B", "[B" },
{ "[F", "[F" },
{ "[Ljava.lang.String;", "[Ljava/lang/String;" },
{ NULL, "V" }
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};
int idx = 0;
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while (_type_to_vtype[idx].name) {
if (p_type == _type_to_vtype[idx].name)
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return _type_to_vtype[idx].sig;
idx++;
}
return "Ljava/lang/Object;";
}
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jobject obj, jstring path) {
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String js = jstring_to_string(path, env);
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return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
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}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args) {
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String singname = jstring_to_string(sname, env);
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ERR_FAIL_COND(!jni_singletons.has(singname));
JNISingleton *s = jni_singletons.get(singname);
String mname = jstring_to_string(name, env);
String retval = jstring_to_string(ret, env);
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Vector<Variant::Type> types;
String cs = "(";
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int stringCount = env->GetArrayLength(args);
for (int i = 0; i < stringCount; i++) {
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jstring string = (jstring)env->GetObjectArrayElement(args, i);
const String rawString = jstring_to_string(string, env);
types.push_back(get_jni_type(rawString));
cs += get_jni_sig(rawString);
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}
cs += ")";
cs += get_jni_sig(retval);
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jclass cls = env->GetObjectClass(s->get_instance());
jmethodID mid = env->GetMethodID(cls, mname.ascii().get_data(), cs.ascii().get_data());
if (!mid) {
print_line("Failed getting method ID " + mname);
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}
s->add_method(mname, mid, types, get_jni_type(retval));
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}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params) {
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Object *obj = ObjectDB::get_instance(ID);
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ERR_FAIL_COND(!obj);
int res = env->PushLocalFrame(16);
ERR_FAIL_COND(res != 0);
String str_method = jstring_to_string(method, env);
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int count = env->GetArrayLength(params);
Variant *vlist = (Variant *)alloca(sizeof(Variant) * count);
Variant **vptr = (Variant **)alloca(sizeof(Variant *) * count);
for (int i = 0; i < count; i++) {
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jobject obj = env->GetObjectArrayElement(params, i);
Variant v;
if (obj)
v = _jobject_to_variant(env, obj);
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memnew_placement(&vlist[i], Variant);
vlist[i] = v;
vptr[i] = &vlist[i];
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env->DeleteLocalRef(obj);
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};
Callable::CallError err;
obj->call(str_method, (const Variant **)vptr, count, err);
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// something
env->PopLocalFrame(NULL);
}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params) {
Object *obj = ObjectDB::get_instance(ID);
ERR_FAIL_COND(!obj);
int res = env->PushLocalFrame(16);
ERR_FAIL_COND(res != 0);
String str_method = jstring_to_string(method, env);
int count = env->GetArrayLength(params);
Variant args[VARIANT_ARG_MAX];
for (int i = 0; i < MIN(count, VARIANT_ARG_MAX); i++) {
jobject obj = env->GetObjectArrayElement(params, i);
if (obj)
args[i] = _jobject_to_variant(env, obj);
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env->DeleteLocalRef(obj);
};
obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4]);
// something
env->PopLocalFrame(NULL);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jobject p_obj, jstring p_permission, jboolean p_result) {
String permission = jstring_to_string(p_permission, env);
if (permission == "android.permission.RECORD_AUDIO" && p_result) {
AudioDriver::get_singleton()->capture_start();
}
if (os_android->get_main_loop()) {
os_android->get_main_loop()->emit_signal("on_request_permissions_result", permission, p_result == JNI_TRUE);
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
if (step == 0)
return;
if (os_android->get_main_loop()) {
os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED);
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
if (step == 0)
return;
if (os_android->get_main_loop()) {
os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED);
}
}