godot/modules/csg/config.py

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def can_build(env, platform):
return True
def configure(env):
pass
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def get_doc_classes():
return [
"CSGBox3D",
"CSGCombiner3D",
"CSGCylinder3D",
"CSGMesh3D",
"CSGPolygon3D",
"CSGPrimitive3D",
"CSGShape3D",
"CSGSphere3D",
"CSGTorus3D",
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]
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def get_doc_path():
return "doc_classes"