godot/doc/classes/AudioEffectPanner.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
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Adds a Panner audio effect to an Audio bus. Pans sound left or right.
</brief_description>
<description>
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Determines how much of an audio signal is sent to the left and right buses.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_pan" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="set_pan">
<return type="void">
</return>
<argument index="0" name="cpanume" type="float">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="pan" type="float" setter="set_pan" getter="get_pan">
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Pan position. Value can range from -1 (fully left) to 1 (fully right).
</member>
</members>
<constants>
</constants>
</class>