godot/doc/classes/TabContainer.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="TabContainer" inherits="Control" category="Core" version="3.0.alpha.custom_build">
<brief_description>
Tabbed Container.
</brief_description>
<description>
Tabbed Container. Contains several children controls, but shows only one at the same time. Clicking on the top tabs allows to change the currently visible one.
Children controls of this one automatically.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="are_tabs_visible" qualifiers="const">
<return type="bool">
</return>
<description>
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Returns [code]true[/code] if the tabs are visible.
</description>
</method>
<method name="get_current_tab" qualifiers="const">
<return type="int">
</return>
<description>
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Returns the current tab index that is being shown.
</description>
</method>
<method name="get_current_tab_control" qualifiers="const">
<return type="Control">
</return>
<description>
</description>
</method>
<method name="get_popup" qualifiers="const">
<return type="Popup">
</return>
<description>
</description>
</method>
<method name="get_previous_tab" qualifiers="const">
<return type="int">
</return>
<description>
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Returns the previous tab index that was being shown.
</description>
</method>
<method name="get_tab_align" qualifiers="const">
<return type="int" enum="TabContainer.TabAlign">
</return>
<description>
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Returns the tab alignment.See the ALIGN_* constants.
</description>
</method>
<method name="get_tab_control" qualifiers="const">
<return type="Control">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
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Returns the current tab control that is being shown.
</description>
</method>
<method name="get_tab_count" qualifiers="const">
<return type="int">
</return>
<description>
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Returns the amount of tabs.
</description>
</method>
<method name="get_tab_disabled" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="tab_idx" type="int">
</argument>
<description>
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Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is disabled.
</description>
</method>
<method name="get_tab_icon" qualifiers="const">
<return type="Texture">
</return>
<argument index="0" name="tab_idx" type="int">
</argument>
<description>
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Returns the [Texture] for the tab at index [code]tab_idx[/code] or null if the tab has no [Texture].
</description>
</method>
<method name="get_tab_title" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="tab_idx" type="int">
</argument>
<description>
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Returns the title for the tab at index [code]tab_idx[/code]. Tab titles are by default the children node name, but this can be overridden.
</description>
</method>
<method name="set_current_tab">
<return type="void">
</return>
<argument index="0" name="tab_idx" type="int">
</argument>
<description>
Bring a tab (and the Control it represents) to the front, and hide the rest.
</description>
</method>
<method name="set_popup">
<return type="void">
</return>
<argument index="0" name="popup" type="Node">
</argument>
<description>
</description>
</method>
<method name="set_tab_align">
<return type="void">
</return>
<argument index="0" name="align" type="int" enum="TabContainer.TabAlign">
</argument>
<description>
Set tab alignment, from the ALIGN_* enum. Moves tabs to the left, right or center.
</description>
</method>
<method name="set_tab_disabled">
<return type="void">
</return>
<argument index="0" name="tab_idx" type="int">
</argument>
<argument index="1" name="disabled" type="bool">
</argument>
<description>
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Set tab at index [code]tab_idx[/code] disabled.
</description>
</method>
<method name="set_tab_icon">
<return type="void">
</return>
<argument index="0" name="tab_idx" type="int">
</argument>
<argument index="1" name="icon" type="Texture">
</argument>
<description>
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Set an icon for a tab at index [code]tab_idx[/code].
</description>
</method>
<method name="set_tab_title">
<return type="void">
</return>
<argument index="0" name="tab_idx" type="int">
</argument>
<argument index="1" name="title" type="String">
</argument>
<description>
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Set a title for the tab at index [code]tab_idx[/code]. Tab titles are by default the children node name, but this can be overridden.
</description>
</method>
<method name="set_tabs_visible">
<return type="void">
</return>
<argument index="0" name="visible" type="bool">
</argument>
<description>
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If [code]true[/code] all the tabs will be visible.
</description>
</method>
</methods>
<members>
<member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab">
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The current tab.
</member>
<member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="TabContainer.TabAlign">
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The alignment of all the tabs of the tab container. See the [code]ALIGN_*[/code] constants.
</member>
<member name="tabs_visible" type="bool" setter="set_tabs_visible" getter="are_tabs_visible">
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If [code]true[/code] all tabs that are children of the TabContainer will be visible.
</member>
</members>
<signals>
<signal name="pre_popup_pressed">
<description>
</description>
</signal>
<signal name="tab_changed">
<argument index="0" name="tab" type="int">
</argument>
<description>
Emitted only when the current tab changes.
</description>
</signal>
<signal name="tab_selected">
<argument index="0" name="tab" type="int">
</argument>
<description>
Emitted when a tab is being selected, even if it is the same tab.
</description>
</signal>
</signals>
<constants>
<constant name="ALIGN_LEFT" value="0">
</constant>
<constant name="ALIGN_CENTER" value="1">
</constant>
<constant name="ALIGN_RIGHT" value="2">
</constant>
</constants>
<theme_items>
<theme_item name="decrement" type="Texture">
</theme_item>
<theme_item name="decrement_highlight" type="Texture">
</theme_item>
<theme_item name="font" type="Font">
</theme_item>
<theme_item name="font_color_bg" type="Color">
</theme_item>
<theme_item name="font_color_disabled" type="Color">
</theme_item>
<theme_item name="font_color_fg" type="Color">
</theme_item>
<theme_item name="hseparation" type="int">
</theme_item>
<theme_item name="increment" type="Texture">
</theme_item>
<theme_item name="increment_highlight" type="Texture">
</theme_item>
<theme_item name="label_valign_bg" type="int">
</theme_item>
<theme_item name="label_valign_fg" type="int">
</theme_item>
<theme_item name="menu" type="Texture">
</theme_item>
<theme_item name="menu_highlight" type="Texture">
</theme_item>
<theme_item name="panel" type="StyleBox">
</theme_item>
<theme_item name="side_margin" type="int">
</theme_item>
<theme_item name="tab_bg" type="StyleBox">
</theme_item>
<theme_item name="tab_fg" type="StyleBox">
</theme_item>
<theme_item name="top_margin" type="int">
</theme_item>
</theme_items>
</class>