godot/servers/extensions/SCsub

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#!/usr/bin/env python
Import("env")
import make_wrappers
from platform_methods import run_in_subprocess
env.CommandNoCache(["ext_wrappers.gen.inc"], "make_wrappers.py", run_in_subprocess(make_wrappers.run))
env_object = env.Clone()
env_object.add_source_files(env.servers_sources, "*.cpp")