godot/modules/minimp3/config.py

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def can_build(env, platform):
return True
def get_opts(platform):
from SCons.Variables import BoolVariable
return [
BoolVariable("minimp3_extra_formats", "Build minimp3 with MP1/MP2 decoding support", False),
]
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def configure(env):
pass
def get_doc_classes():
return [
"AudioStreamMP3",
"ResourceImporterMP3",
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]
def get_doc_path():
return "doc_classes"