godot/doc/classes/PhysicsServer2DExtension.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PhysicsServer2DExtension" inherits="PhysicsServer2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_area_add_shape" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="shape" type="RID" />
<param index="2" name="transform" type="Transform2D" />
<param index="3" name="disabled" type="bool" />
<description>
</description>
</method>
<method name="_area_attach_canvas_instance_id" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="id" type="int" />
<description>
</description>
</method>
<method name="_area_attach_object_instance_id" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="id" type="int" />
<description>
</description>
</method>
<method name="_area_clear_shapes" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<description>
</description>
</method>
<method name="_area_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_area_get_canvas_instance_id" qualifiers="virtual const">
<return type="int" />
<param index="0" name="area" type="RID" />
<description>
</description>
</method>
<method name="_area_get_object_instance_id" qualifiers="virtual const">
<return type="int" />
<param index="0" name="area" type="RID" />
<description>
</description>
</method>
<method name="_area_get_param" qualifiers="virtual const">
<return type="Variant" />
<param index="0" name="area" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.AreaParameter" />
<description>
</description>
</method>
<method name="_area_get_shape" qualifiers="virtual const">
<return type="RID" />
<param index="0" name="area" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
</description>
</method>
<method name="_area_get_shape_count" qualifiers="virtual const">
<return type="int" />
<param index="0" name="area" type="RID" />
<description>
</description>
</method>
<method name="_area_get_shape_transform" qualifiers="virtual const">
<return type="Transform2D" />
<param index="0" name="area" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
</description>
</method>
<method name="_area_get_space" qualifiers="virtual const">
<return type="RID" />
<param index="0" name="area" type="RID" />
<description>
</description>
</method>
<method name="_area_get_transform" qualifiers="virtual const">
<return type="Transform2D" />
<param index="0" name="area" type="RID" />
<description>
</description>
</method>
<method name="_area_remove_shape" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
</description>
</method>
<method name="_area_set_area_monitor_callback" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="callback" type="Callable" />
<description>
</description>
</method>
<method name="_area_set_collision_layer" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="layer" type="int" />
<description>
</description>
</method>
<method name="_area_set_collision_mask" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="mask" type="int" />
<description>
</description>
</method>
<method name="_area_set_monitor_callback" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="callback" type="Callable" />
<description>
</description>
</method>
<method name="_area_set_monitorable" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="monitorable" type="bool" />
<description>
</description>
</method>
<method name="_area_set_param" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.AreaParameter" />
<param index="2" name="value" type="Variant" />
<description>
</description>
</method>
<method name="_area_set_pickable" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="pickable" type="bool" />
<description>
</description>
</method>
<method name="_area_set_shape" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="shape_idx" type="int" />
<param index="2" name="shape" type="RID" />
<description>
</description>
</method>
<method name="_area_set_shape_disabled" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="shape_idx" type="int" />
<param index="2" name="disabled" type="bool" />
<description>
</description>
</method>
<method name="_area_set_shape_transform" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="shape_idx" type="int" />
<param index="2" name="transform" type="Transform2D" />
<description>
</description>
</method>
<method name="_area_set_space" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="space" type="RID" />
<description>
</description>
</method>
<method name="_area_set_transform" qualifiers="virtual">
<return type="void" />
<param index="0" name="area" type="RID" />
<param index="1" name="transform" type="Transform2D" />
<description>
</description>
</method>
<method name="_body_add_collision_exception" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="excepted_body" type="RID" />
<description>
</description>
</method>
<method name="_body_add_constant_central_force" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="force" type="Vector2" />
<description>
</description>
</method>
<method name="_body_add_constant_force" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="force" type="Vector2" />
<param index="2" name="position" type="Vector2" />
<description>
</description>
</method>
<method name="_body_add_constant_torque" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="torque" type="float" />
<description>
</description>
</method>
<method name="_body_add_shape" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="shape" type="RID" />
<param index="2" name="transform" type="Transform2D" />
<param index="3" name="disabled" type="bool" />
<description>
</description>
</method>
<method name="_body_apply_central_force" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="force" type="Vector2" />
<description>
</description>
</method>
<method name="_body_apply_central_impulse" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="impulse" type="Vector2" />
<description>
</description>
</method>
<method name="_body_apply_force" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="force" type="Vector2" />
<param index="2" name="position" type="Vector2" />
<description>
</description>
</method>
<method name="_body_apply_impulse" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="impulse" type="Vector2" />
<param index="2" name="position" type="Vector2" />
<description>
</description>
</method>
<method name="_body_apply_torque" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="torque" type="float" />
<description>
</description>
</method>
<method name="_body_apply_torque_impulse" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="impulse" type="float" />
<description>
</description>
</method>
<method name="_body_attach_canvas_instance_id" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="id" type="int" />
<description>
</description>
</method>
<method name="_body_attach_object_instance_id" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="id" type="int" />
<description>
</description>
</method>
<method name="_body_clear_shapes" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_collide_shape" qualifiers="virtual">
<return type="bool" />
<param index="0" name="body" type="RID" />
<param index="1" name="body_shape" type="int" />
<param index="2" name="shape" type="RID" />
<param index="3" name="shape_xform" type="Transform2D" />
<param index="4" name="motion" type="Vector2" />
<param index="5" name="results" type="void*" />
<param index="6" name="result_max" type="int" />
<param index="7" name="result_count" type="int32_t*" />
<description>
</description>
</method>
<method name="_body_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_body_get_canvas_instance_id" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_collision_exceptions" qualifiers="virtual const">
<return type="RID[]" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_collision_layer" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_collision_mask" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_collision_priority" qualifiers="virtual const">
<return type="float" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_constant_force" qualifiers="virtual const">
<return type="Vector2" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_constant_torque" qualifiers="virtual const">
<return type="float" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_contacts_reported_depth_threshold" qualifiers="virtual const">
<return type="float" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_continuous_collision_detection_mode" qualifiers="virtual const">
<return type="int" enum="PhysicsServer2D.CCDMode" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_direct_state" qualifiers="virtual">
<return type="PhysicsDirectBodyState2D" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_max_contacts_reported" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_mode" qualifiers="virtual const">
<return type="int" enum="PhysicsServer2D.BodyMode" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_object_instance_id" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_param" qualifiers="virtual const">
<return type="Variant" />
<param index="0" name="body" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.BodyParameter" />
<description>
</description>
</method>
<method name="_body_get_shape" qualifiers="virtual const">
<return type="RID" />
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
</description>
</method>
<method name="_body_get_shape_count" qualifiers="virtual const">
<return type="int" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_shape_transform" qualifiers="virtual const">
<return type="Transform2D" />
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
</description>
</method>
<method name="_body_get_space" qualifiers="virtual const">
<return type="RID" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_get_state" qualifiers="virtual const">
<return type="Variant" />
<param index="0" name="body" type="RID" />
<param index="1" name="state" type="int" enum="PhysicsServer2D.BodyState" />
<description>
</description>
</method>
<method name="_body_is_omitting_force_integration" qualifiers="virtual const">
<return type="bool" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_remove_collision_exception" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="excepted_body" type="RID" />
<description>
</description>
</method>
<method name="_body_remove_shape" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<description>
</description>
</method>
<method name="_body_reset_mass_properties" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<description>
</description>
</method>
<method name="_body_set_axis_velocity" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="axis_velocity" type="Vector2" />
<description>
</description>
</method>
<method name="_body_set_collision_layer" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="layer" type="int" />
<description>
</description>
</method>
<method name="_body_set_collision_mask" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="mask" type="int" />
<description>
</description>
</method>
<method name="_body_set_collision_priority" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="priority" type="float" />
<description>
</description>
</method>
<method name="_body_set_constant_force" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="force" type="Vector2" />
<description>
</description>
</method>
<method name="_body_set_constant_torque" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="torque" type="float" />
<description>
</description>
</method>
<method name="_body_set_contacts_reported_depth_threshold" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="threshold" type="float" />
<description>
</description>
</method>
<method name="_body_set_continuous_collision_detection_mode" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="mode" type="int" enum="PhysicsServer2D.CCDMode" />
<description>
</description>
</method>
<method name="_body_set_force_integration_callback" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="callable" type="Callable" />
<param index="2" name="userdata" type="Variant" />
<description>
</description>
</method>
<method name="_body_set_max_contacts_reported" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="amount" type="int" />
<description>
</description>
</method>
<method name="_body_set_mode" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="mode" type="int" enum="PhysicsServer2D.BodyMode" />
<description>
</description>
</method>
<method name="_body_set_omit_force_integration" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="enable" type="bool" />
<description>
</description>
</method>
<method name="_body_set_param" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.BodyParameter" />
<param index="2" name="value" type="Variant" />
<description>
</description>
</method>
<method name="_body_set_pickable" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="pickable" type="bool" />
<description>
</description>
</method>
<method name="_body_set_shape" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<param index="2" name="shape" type="RID" />
<description>
</description>
</method>
<method name="_body_set_shape_as_one_way_collision" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<param index="2" name="enable" type="bool" />
<param index="3" name="margin" type="float" />
<description>
</description>
</method>
<method name="_body_set_shape_disabled" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<param index="2" name="disabled" type="bool" />
<description>
</description>
</method>
<method name="_body_set_shape_transform" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="shape_idx" type="int" />
<param index="2" name="transform" type="Transform2D" />
<description>
</description>
</method>
<method name="_body_set_space" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="space" type="RID" />
<description>
</description>
</method>
<method name="_body_set_state" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="state" type="int" enum="PhysicsServer2D.BodyState" />
<param index="2" name="value" type="Variant" />
<description>
</description>
</method>
<method name="_body_set_state_sync_callback" qualifiers="virtual">
<return type="void" />
<param index="0" name="body" type="RID" />
<param index="1" name="callback" type="PhysicsServer2DExtensionStateCallback*" />
<description>
</description>
</method>
<method name="_body_test_motion" qualifiers="virtual const">
<return type="bool" />
<param index="0" name="body" type="RID" />
<param index="1" name="from" type="Transform2D" />
<param index="2" name="motion" type="Vector2" />
<param index="3" name="margin" type="float" />
<param index="4" name="collide_separation_ray" type="bool" />
<param index="5" name="recovery_as_collision" type="bool" />
<param index="6" name="result" type="PhysicsServer2DExtensionMotionResult*" />
<description>
</description>
</method>
<method name="_capsule_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_circle_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_concave_polygon_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_convex_polygon_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_damped_spring_joint_get_param" qualifiers="virtual const">
<return type="float" />
<param index="0" name="joint" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.DampedSpringParam" />
<description>
</description>
</method>
<method name="_damped_spring_joint_set_param" qualifiers="virtual">
<return type="void" />
<param index="0" name="joint" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.DampedSpringParam" />
<param index="2" name="value" type="float" />
<description>
</description>
</method>
<method name="_end_sync" qualifiers="virtual">
<return type="void" />
<description>
</description>
</method>
<method name="_finish" qualifiers="virtual">
<return type="void" />
<description>
</description>
</method>
<method name="_flush_queries" qualifiers="virtual">
<return type="void" />
<description>
</description>
</method>
<method name="_free_rid" qualifiers="virtual">
<return type="void" />
<param index="0" name="rid" type="RID" />
<description>
</description>
</method>
<method name="_get_process_info" qualifiers="virtual">
<return type="int" />
<param index="0" name="process_info" type="int" enum="PhysicsServer2D.ProcessInfo" />
<description>
</description>
</method>
<method name="_init" qualifiers="virtual">
<return type="void" />
<description>
</description>
</method>
<method name="_is_flushing_queries" qualifiers="virtual const">
<return type="bool" />
<description>
</description>
</method>
<method name="_joint_clear" qualifiers="virtual">
<return type="void" />
<param index="0" name="joint" type="RID" />
<description>
</description>
</method>
<method name="_joint_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_joint_disable_collisions_between_bodies" qualifiers="virtual">
<return type="void" />
<param index="0" name="joint" type="RID" />
<param index="1" name="disable" type="bool" />
<description>
</description>
</method>
<method name="_joint_get_param" qualifiers="virtual const">
<return type="float" />
<param index="0" name="joint" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.JointParam" />
<description>
</description>
</method>
<method name="_joint_get_type" qualifiers="virtual const">
<return type="int" enum="PhysicsServer2D.JointType" />
<param index="0" name="joint" type="RID" />
<description>
</description>
</method>
<method name="_joint_is_disabled_collisions_between_bodies" qualifiers="virtual const">
<return type="bool" />
<param index="0" name="joint" type="RID" />
<description>
</description>
</method>
<method name="_joint_make_damped_spring" qualifiers="virtual">
<return type="void" />
<param index="0" name="joint" type="RID" />
<param index="1" name="anchor_a" type="Vector2" />
<param index="2" name="anchor_b" type="Vector2" />
<param index="3" name="body_a" type="RID" />
<param index="4" name="body_b" type="RID" />
<description>
</description>
</method>
<method name="_joint_make_groove" qualifiers="virtual">
<return type="void" />
<param index="0" name="joint" type="RID" />
<param index="1" name="a_groove1" type="Vector2" />
<param index="2" name="a_groove2" type="Vector2" />
<param index="3" name="b_anchor" type="Vector2" />
<param index="4" name="body_a" type="RID" />
<param index="5" name="body_b" type="RID" />
<description>
</description>
</method>
<method name="_joint_make_pin" qualifiers="virtual">
<return type="void" />
<param index="0" name="joint" type="RID" />
<param index="1" name="anchor" type="Vector2" />
<param index="2" name="body_a" type="RID" />
<param index="3" name="body_b" type="RID" />
<description>
</description>
</method>
<method name="_joint_set_param" qualifiers="virtual">
<return type="void" />
<param index="0" name="joint" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.JointParam" />
<param index="2" name="value" type="float" />
<description>
</description>
</method>
<method name="_pin_joint_get_param" qualifiers="virtual const">
<return type="float" />
<param index="0" name="joint" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.PinJointParam" />
<description>
</description>
</method>
<method name="_pin_joint_set_param" qualifiers="virtual">
<return type="void" />
<param index="0" name="joint" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.PinJointParam" />
<param index="2" name="value" type="float" />
<description>
</description>
</method>
<method name="_rectangle_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_segment_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_separation_ray_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_set_active" qualifiers="virtual">
<return type="void" />
<param index="0" name="active" type="bool" />
<description>
</description>
</method>
<method name="_shape_collide" qualifiers="virtual">
<return type="bool" />
<param index="0" name="shape_A" type="RID" />
<param index="1" name="xform_A" type="Transform2D" />
<param index="2" name="motion_A" type="Vector2" />
<param index="3" name="shape_B" type="RID" />
<param index="4" name="xform_B" type="Transform2D" />
<param index="5" name="motion_B" type="Vector2" />
<param index="6" name="results" type="void*" />
<param index="7" name="result_max" type="int" />
<param index="8" name="result_count" type="int32_t*" />
<description>
</description>
</method>
<method name="_shape_get_custom_solver_bias" qualifiers="virtual const">
<return type="float" />
<param index="0" name="shape" type="RID" />
<description>
</description>
</method>
<method name="_shape_get_data" qualifiers="virtual const">
<return type="Variant" />
<param index="0" name="shape" type="RID" />
<description>
</description>
</method>
<method name="_shape_get_type" qualifiers="virtual const">
<return type="int" enum="PhysicsServer2D.ShapeType" />
<param index="0" name="shape" type="RID" />
<description>
</description>
</method>
<method name="_shape_set_custom_solver_bias" qualifiers="virtual">
<return type="void" />
<param index="0" name="shape" type="RID" />
<param index="1" name="bias" type="float" />
<description>
</description>
</method>
<method name="_shape_set_data" qualifiers="virtual">
<return type="void" />
<param index="0" name="shape" type="RID" />
<param index="1" name="data" type="Variant" />
<description>
</description>
</method>
<method name="_space_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
<method name="_space_get_contact_count" qualifiers="virtual const">
<return type="int" />
<param index="0" name="space" type="RID" />
<description>
</description>
</method>
<method name="_space_get_contacts" qualifiers="virtual const">
<return type="PackedVector2Array" />
<param index="0" name="space" type="RID" />
<description>
</description>
</method>
<method name="_space_get_direct_state" qualifiers="virtual">
<return type="PhysicsDirectSpaceState2D" />
<param index="0" name="space" type="RID" />
<description>
</description>
</method>
<method name="_space_get_param" qualifiers="virtual const">
<return type="float" />
<param index="0" name="space" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.SpaceParameter" />
<description>
</description>
</method>
<method name="_space_is_active" qualifiers="virtual const">
<return type="bool" />
<param index="0" name="space" type="RID" />
<description>
</description>
</method>
<method name="_space_set_active" qualifiers="virtual">
<return type="void" />
<param index="0" name="space" type="RID" />
<param index="1" name="active" type="bool" />
<description>
</description>
</method>
<method name="_space_set_debug_contacts" qualifiers="virtual">
<return type="void" />
<param index="0" name="space" type="RID" />
<param index="1" name="max_contacts" type="int" />
<description>
</description>
</method>
<method name="_space_set_param" qualifiers="virtual">
<return type="void" />
<param index="0" name="space" type="RID" />
<param index="1" name="param" type="int" enum="PhysicsServer2D.SpaceParameter" />
<param index="2" name="value" type="float" />
<description>
</description>
</method>
<method name="_step" qualifiers="virtual">
<return type="void" />
<param index="0" name="step" type="float" />
<description>
</description>
</method>
<method name="_sync" qualifiers="virtual">
<return type="void" />
<description>
</description>
</method>
<method name="_world_boundary_shape_create" qualifiers="virtual">
<return type="RID" />
<description>
</description>
</method>
</methods>
</class>