godot/modules/openxr/SCsub

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#!/usr/bin/env python
Import("env")
Import("env_modules")
env_openxr = env_modules.Clone()
#################################################
# Add in our Khronos OpenXR loader
thirdparty_obj = []
thirdparty_dir = "#thirdparty/openxr"
env_openxr.Prepend(
CPPPATH=[
thirdparty_dir,
thirdparty_dir + "/include",
thirdparty_dir + "/src",
thirdparty_dir + "/src/common",
thirdparty_dir + "/src/external/jsoncpp/include",
thirdparty_dir + "/src/loader",
]
)
# may need to check and set:
# - XR_USE_TIMESPEC
env_thirdparty = env_openxr.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.AppendUnique(CPPDEFINES=["DISABLE_STD_FILESYSTEM"])
if env["platform"] == "android":
# may need to set OPENXR_ANDROID_VERSION_SUFFIX
env_thirdparty.AppendUnique(CPPDEFINES=["XR_OS_ANDROID", "XR_USE_PLATFORM_ANDROID"])
# may need to include java parts of the openxr loader
elif env["platform"] == "linuxbsd":
env_thirdparty.AppendUnique(CPPDEFINES=["XR_OS_LINUX", "XR_USE_PLATFORM_XLIB"])
# FIXME: Review what needs to be set for Android and macOS.
env_thirdparty.AppendUnique(CPPDEFINES=["HAVE_SECURE_GETENV"])
elif env["platform"] == "windows":
env_thirdparty.AppendUnique(CPPDEFINES=["XR_OS_WINDOWS", "NOMINMAX", "XR_USE_PLATFORM_WIN32"])
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/xr_generated_dispatch_table.c")
# add in common files (hope these don't clash with us)
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/common/filesystem_utils.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/common/object_info.cpp")
# add in external jsoncpp dependency
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/external/jsoncpp/src/lib_json/json_reader.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/external/jsoncpp/src/lib_json/json_value.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/external/jsoncpp/src/lib_json/json_writer.cpp")
# add in load
if env["platform"] == "android":
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/android_utilities.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/api_layer_interface.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/loader_core.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/loader_instance.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/loader_logger_recorders.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/loader_logger.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/manifest_file.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/runtime_interface.cpp")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/xr_generated_loader.cpp")
env.modules_sources += thirdparty_obj
#################################################
# And include our module source
module_obj = []
env_openxr.add_source_files(module_obj, "*.cpp")
env_openxr.add_source_files(module_obj, "action_map/*.cpp")
# We're a little more targeted with our extensions
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if env["platform"] == "android":
env_openxr.add_source_files(module_obj, "extensions/openxr_android_extension.cpp")
if env["vulkan"]:
env_openxr.add_source_files(module_obj, "extensions/openxr_vulkan_extension.cpp")
env.modules_sources += module_obj
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if env["tools"]:
SConscript("editor/SCsub")
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# Needed to force rebuilding the module files when the thirdparty library is updated.
env.Depends(module_obj, thirdparty_obj)