godot/doc/classes/QuadMesh.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="QuadMesh" inherits="PrimitiveMesh" category="Core" version="3.1">
<brief_description>
Class representing a square mesh.
</brief_description>
<description>
Class representing a square mesh with size (2,2,0). Consider using a [PlaneMesh] if you require a differently sized plane.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
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<members>
<member name="size" type="Vector2" setter="set_size" getter="get_size">
</member>
</members>
<constants>
</constants>
</class>