godot/editor/icons/VisualShaderNodeCurveTexture.svg

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<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1038.3622)"><path d="m2 1049.3622c8 0 9 0 9-9" fill="none" stroke="#f9f9f9" stroke-linecap="round" stroke-width="2"/><path d="m11 4a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm-5 5a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2z" fill="#5fb2ff" transform="translate(0 1038.3622)"/></g></svg>