2019-04-24 03:39:09 +08:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2022-02-14 21:18:53 +08:00
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<class name="MeshTexture" inherits="Texture2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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2019-04-24 03:39:09 +08:00
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<brief_description>
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2019-04-24 13:49:38 +08:00
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Simple texture that uses a mesh to draw itself.
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2019-04-24 03:39:09 +08:00
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</brief_description>
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<description>
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2019-04-24 13:49:38 +08:00
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Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.
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2019-04-24 03:39:09 +08:00
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</description>
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<tutorials>
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</tutorials>
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<members>
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2020-02-12 16:59:06 +08:00
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<member name="base_texture" type="Texture2D" setter="set_base_texture" getter="get_base_texture">
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2019-06-22 07:04:47 +08:00
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Sets the base texture that the Mesh will use to draw.
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2019-04-24 03:39:09 +08:00
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</member>
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2019-09-25 01:45:03 +08:00
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<member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2(0, 0)">
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2019-06-22 07:04:47 +08:00
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Sets the size of the image, needed for reference.
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2019-04-24 03:39:09 +08:00
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</member>
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2019-07-16 02:42:47 +08:00
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<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
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2019-06-22 07:04:47 +08:00
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Sets the mesh used to draw. It must be a mesh using 2D vertices.
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2019-04-24 03:39:09 +08:00
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</member>
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</members>
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</class>
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