2016-06-18 20:46:12 +08:00
|
|
|
/**************************************************************************/
|
|
|
|
/* multi_node_edit.h */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
2018-01-05 07:50:27 +08:00
|
|
|
|
2015-08-25 11:08:45 +08:00
|
|
|
#ifndef MULTI_NODE_EDIT_H
|
|
|
|
#define MULTI_NODE_EDIT_H
|
|
|
|
|
|
|
|
#include "scene/main/node.h"
|
|
|
|
|
2021-06-05 00:03:15 +08:00
|
|
|
class MultiNodeEdit : public RefCounted {
|
|
|
|
GDCLASS(MultiNodeEdit, RefCounted);
|
2015-08-25 11:08:45 +08:00
|
|
|
|
|
|
|
List<NodePath> nodes;
|
|
|
|
struct PLData {
|
2020-11-24 17:12:55 +08:00
|
|
|
int uses = 0;
|
2015-08-25 11:08:45 +08:00
|
|
|
PropertyInfo info;
|
|
|
|
};
|
|
|
|
|
2017-03-02 17:42:05 +08:00
|
|
|
bool _set_impl(const StringName &p_name, const Variant &p_value, const String &p_field);
|
2016-06-19 21:12:35 +08:00
|
|
|
|
2015-08-25 11:08:45 +08:00
|
|
|
protected:
|
2022-06-15 02:34:17 +08:00
|
|
|
static void _bind_methods();
|
|
|
|
|
2015-08-25 11:08:45 +08:00
|
|
|
bool _set(const StringName &p_name, const Variant &p_value);
|
|
|
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
|
|
|
void _get_property_list(List<PropertyInfo> *p_list) const;
|
|
|
|
|
|
|
|
public:
|
2022-06-15 02:34:17 +08:00
|
|
|
bool _hide_script_from_inspector() { return true; }
|
|
|
|
bool _hide_metadata_from_inspector() { return true; }
|
|
|
|
|
|
|
|
bool _property_can_revert(const StringName &p_name) const;
|
|
|
|
bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
|
|
|
|
String _get_editor_name() const;
|
|
|
|
|
2015-08-25 11:08:45 +08:00
|
|
|
void add_node(const NodePath &p_node);
|
|
|
|
|
2019-11-10 16:37:51 +08:00
|
|
|
int get_node_count() const;
|
|
|
|
NodePath get_node(int p_index) const;
|
2022-06-15 02:34:17 +08:00
|
|
|
StringName get_edited_class_name() const;
|
2019-11-10 16:37:51 +08:00
|
|
|
|
2017-03-02 17:42:05 +08:00
|
|
|
void set_property_field(const StringName &p_property, const Variant &p_value, const String &p_field);
|
|
|
|
|
2015-08-25 11:08:45 +08:00
|
|
|
MultiNodeEdit();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // MULTI_NODE_EDIT_H
|