godot/doc/classes/VisualShaderNodeParticleAccelerator.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeParticleAccelerator" inherits="VisualShaderNodeOutput" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="VisualShaderNodeParticleAccelerator.Mode" default="0">
</member>
</members>
<constants>
<constant name="MODE_LINEAR" value="0" enum="Mode">
</constant>
<constant name="MODE_RADIAL" value="1" enum="Mode">
</constant>
<constant name="MODE_TANGENTIAL" value="2" enum="Mode">
</constant>
<constant name="MODE_MAX" value="3" enum="Mode">
Represents the size of the [enum Mode] enum.
</constant>
</constants>
</class>