godot/doc/classes/ResourceImporterCSVTranslation.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceImporterCSVTranslation" inherits="ResourceImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Imports comma-separated values
</brief_description>
<description>
Comma-separated values are a plain text table storage format. The format's simplicity makes it easy to edit in any text editor or spreadsheet software. This makes it a common choice for game localization.
[b]Example CSV file:[/b]
[codeblock lang=text]
keys,en,es,ja
GREET,"Hello, friend!","Hola, amigo!",こんにちは
ASK,How are you?,Cómo está?,元気ですか
BYE,Goodbye,Adiós,さようなら
QUOTE,"""Hello"" said the man.","""Hola"" dijo el hombre.",「こんにちは」男は言いました
[/codeblock]
</description>
<tutorials>
<link title="Importing translations">$DOCS_URL/tutorials/assets_pipeline/importing_translations.html</link>
</tutorials>
<members>
<member name="compress" type="bool" setter="" getter="" default="true">
If [code]true[/code], creates an [OptimizedTranslation] instead of a [Translation]. This makes the resulting file smaller at the cost of a small CPU overhead.
</member>
<member name="delimiter" type="int" setter="" getter="" default="0">
The delimiter to use in the CSV file. The default value matches the common CSV convention. Tab-separated values are sometimes called TSV files.
</member>
</members>
</class>