godot/editor/icons/VisualShaderNodeBooleanUniform.svg

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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M2 0a2 2 0 0 0-2 2v2h2v2a3 3 0 0 1 2.5 1.346A3 3 0 0 1 9 6.768a3 3 0 0 1 4 0V4h2v5a1 1 0 0 0 1 1V2a2 2 0 0 0-2-2zm0 8v2a1 1 0 0 0 0-2zm5 0a1 1 0 0 0 0 2 1 1 0 0 0 0-2zm4 0a1 1 0 0 0 0 2 1 1 0 0 0 0-2zm-6.5 2.654A3 3 0 0 1 2 12H0v2a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2v-2a3 3 0 0 1-2.5-1.346 3 3 0 0 1-4.5.578 3 3 0 0 1-4.5-.578z" fill="#6f91f0"/></svg>