godot/doc/classes/GPUParticlesCollisionSphere3D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GPUParticlesCollisionSphere3D" inherits="GPUParticlesCollision3D" version="4.0">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
</member>
</members>
</class>