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/*************************************************************************/
/* editor_run_native.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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# include "editor_run_native.h"
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# include "editor_export.h"
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# include "editor_node.h"
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# include "editor_scale.h"
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void EditorRunNative : : _notification ( int p_what ) {
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if ( p_what = = NOTIFICATION_ENTER_TREE ) {
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for ( int i = 0 ; i < EditorExport : : get_singleton ( ) - > get_export_platform_count ( ) ; i + + ) {
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Ref < EditorExportPlatform > eep = EditorExport : : get_singleton ( ) - > get_export_platform ( i ) ;
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if ( eep . is_null ( ) )
continue ;
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Ref < ImageTexture > icon = eep - > get_run_icon ( ) ;
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if ( ! icon . is_null ( ) ) {
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Ref < Image > im = icon - > get_data ( ) ;
im = im - > duplicate ( ) ;
im - > clear_mipmaps ( ) ;
if ( ! im - > empty ( ) ) {
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im - > resize ( 16 * EDSCALE , 16 * EDSCALE ) ;
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Ref < ImageTexture > small_icon ;
small_icon . instance ( ) ;
small_icon - > create_from_image ( im , 0 ) ;
MenuButton * mb = memnew ( MenuButton ) ;
mb - > get_popup ( ) - > connect ( " id_pressed " , this , " _run_native " , varray ( i ) ) ;
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mb - > connect ( " pressed " , this , " _run_native " , varray ( - 1 , i ) ) ;
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mb - > set_icon ( small_icon ) ;
add_child ( mb ) ;
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menus [ i ] = mb ;
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}
}
}
}
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if ( p_what = = NOTIFICATION_PROCESS ) {
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bool changed = EditorExport : : get_singleton ( ) - > poll_export_platforms ( ) | | first ;
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if ( changed ) {
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for ( Map < int , MenuButton * > : : Element * E = menus . front ( ) ; E ; E = E - > next ( ) ) {
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Ref < EditorExportPlatform > eep = EditorExport : : get_singleton ( ) - > get_export_platform ( E - > key ( ) ) ;
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MenuButton * mb = E - > get ( ) ;
int dc = eep - > get_device_count ( ) ;
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if ( dc = = 0 ) {
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mb - > hide ( ) ;
} else {
mb - > get_popup ( ) - > clear ( ) ;
mb - > show ( ) ;
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if ( dc = = 1 ) {
mb - > set_tooltip ( eep - > get_device_name ( 0 ) + " \n \n " + eep - > get_device_info ( 0 ) . strip_edges ( ) ) ;
} else {
mb - > set_tooltip ( " Select device from the list " ) ;
for ( int i = 0 ; i < dc ; i + + ) {
mb - > get_popup ( ) - > add_icon_item ( get_icon ( " Play " , " EditorIcons " ) , eep - > get_device_name ( i ) ) ;
mb - > get_popup ( ) - > set_item_tooltip ( mb - > get_popup ( ) - > get_item_count ( ) - 1 , eep - > get_device_info ( i ) . strip_edges ( ) ) ;
}
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}
}
}
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first = false ;
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}
}
}
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void EditorRunNative : : _run_native ( int p_idx , int p_platform ) {
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if ( ! EditorNode : : get_singleton ( ) - > ensure_main_scene ( true ) ) {
resume_idx = p_idx ;
resume_platform = p_platform ;
return ;
}
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Ref < EditorExportPlatform > eep = EditorExport : : get_singleton ( ) - > get_export_platform ( p_platform ) ;
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ERR_FAIL_COND ( eep . is_null ( ) ) ;
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if ( p_idx = = - 1 ) {
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if ( eep - > get_device_count ( ) = = 1 ) {
menus [ p_platform ] - > get_popup ( ) - > hide ( ) ;
p_idx = 0 ;
} else {
return ;
}
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}
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Ref < EditorExportPreset > preset ;
for ( int i = 0 ; i < EditorExport : : get_singleton ( ) - > get_export_preset_count ( ) ; i + + ) {
Ref < EditorExportPreset > ep = EditorExport : : get_singleton ( ) - > get_export_preset ( i ) ;
if ( ep - > is_runnable ( ) & & ep - > get_platform ( ) = = eep ) {
preset = ep ;
break ;
}
}
if ( preset . is_null ( ) ) {
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EditorNode : : get_singleton ( ) - > show_warning ( TTR ( " No runnable export preset found for this platform. \n Please add a runnable preset in the export menu. " ) ) ;
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return ;
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}
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emit_signal ( " native_run " ) ;
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int flags = 0 ;
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if ( deploy_debug_remote )
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flags | = EditorExportPlatform : : DEBUG_FLAG_REMOTE_DEBUG ;
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if ( deploy_dumb )
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flags | = EditorExportPlatform : : DEBUG_FLAG_DUMB_CLIENT ;
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if ( debug_collisions )
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flags | = EditorExportPlatform : : DEBUG_FLAG_VIEW_COLLISONS ;
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if ( debug_navigation )
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flags | = EditorExportPlatform : : DEBUG_FLAG_VIEW_NAVIGATION ;
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eep - > run ( preset , p_idx , flags ) ;
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}
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void EditorRunNative : : resume_run_native ( ) {
_run_native ( resume_idx , resume_platform ) ;
}
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void EditorRunNative : : _bind_methods ( ) {
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ClassDB : : bind_method ( " _run_native " , & EditorRunNative : : _run_native ) ;
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ADD_SIGNAL ( MethodInfo ( " native_run " ) ) ;
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}
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void EditorRunNative : : set_deploy_dumb ( bool p_enabled ) {
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deploy_dumb = p_enabled ;
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}
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bool EditorRunNative : : is_deploy_dumb_enabled ( ) const {
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return deploy_dumb ;
}
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void EditorRunNative : : set_deploy_debug_remote ( bool p_enabled ) {
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deploy_debug_remote = p_enabled ;
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}
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bool EditorRunNative : : is_deploy_debug_remote_enabled ( ) const {
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return deploy_debug_remote ;
}
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void EditorRunNative : : set_debug_collisions ( bool p_debug ) {
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debug_collisions = p_debug ;
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}
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bool EditorRunNative : : get_debug_collisions ( ) const {
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return debug_collisions ;
}
void EditorRunNative : : set_debug_navigation ( bool p_debug ) {
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debug_navigation = p_debug ;
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}
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bool EditorRunNative : : get_debug_navigation ( ) const {
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return debug_navigation ;
}
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EditorRunNative : : EditorRunNative ( ) {
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set_process ( true ) ;
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first = true ;
deploy_dumb = false ;
deploy_debug_remote = false ;
debug_collisions = false ;
debug_navigation = false ;
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resume_idx = 0 ;
resume_platform = 0 ;
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}