godot/doc/classes/StyleBoxTexture.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="StyleBoxTexture" inherits="StyleBox" category="Core" version="3.2">
<brief_description>
Texture Based 3x3 scale style.
</brief_description>
<description>
Texture Based 3x3 scale style. This stylebox performs a 3x3 scaling of a texture, where only the center cell is fully stretched. This allows for the easy creation of bordered styles.
</description>
<tutorials>
</tutorials>
<methods>
<method name="set_expand_margin_all">
<return type="void">
</return>
<argument index="0" name="size" type="float">
</argument>
<description>
</description>
</method>
<method name="set_expand_margin_individual">
<return type="void">
</return>
<argument index="0" name="size_left" type="float">
</argument>
<argument index="1" name="size_top" type="float">
</argument>
<argument index="2" name="size_right" type="float">
</argument>
<argument index="3" name="size_bottom" type="float">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" enum="StyleBoxTexture.AxisStretchMode">
</member>
<member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" enum="StyleBoxTexture.AxisStretchMode">
</member>
<member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled">
</member>
<member name="expand_margin_bottom" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size">
Expands the bottom margin of this style box when drawing, causing it be drawn larger than requested.
</member>
<member name="expand_margin_left" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size">
Expands the left margin of this style box when drawing, causing it be drawn larger than requested.
</member>
<member name="expand_margin_right" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size">
Expands the right margin of this style box when drawing, causing it be drawn larger than requested.
</member>
<member name="expand_margin_top" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size">
Expands the top margin of this style box when drawing, causing it be drawn larger than requested.
</member>
<member name="margin_bottom" type="float" setter="set_margin_size" getter="get_margin_size">
Increases the bottom margin of the 3x3 texture box.
A higher value means more of the source texture is considered to be part of the bottom border of the 3x3 box.
This is also the value used as fallback for [member StyleBox.content_margin_bottom] if it is negative.
</member>
<member name="margin_left" type="float" setter="set_margin_size" getter="get_margin_size">
Increases the left margin of the 3x3 texture box.
A higher value means more of the source texture is considered to be part of the left border of the 3x3 box.
This is also the value used as fallback for [member StyleBox.content_margin_left] if it is negative.
</member>
<member name="margin_right" type="float" setter="set_margin_size" getter="get_margin_size">
Increases the right margin of the 3x3 texture box.
A higher value means more of the source texture is considered to be part of the right border of the 3x3 box.
This is also the value used as fallback for [member StyleBox.content_margin_right] if it is negative.
</member>
<member name="margin_top" type="float" setter="set_margin_size" getter="get_margin_size">
Increases the top margin of the 3x3 texture box.
A higher value means more of the source texture is considered to be part of the top border of the 3x3 box.
This is also the value used as fallback for [member StyleBox.content_margin_top] if it is negative.
</member>
<member name="modulate_color" type="Color" setter="set_modulate" getter="get_modulate">
Modulates the color of the texture when this style box is drawn.
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
The normal map to use when drawing this style box.
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
Species a sub region of the texture to use.
This is equivalent to first wrapping the texture in an [AtlasTexture] with the same region.
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
The texture to use when drawing this style box.
</member>
</members>
<signals>
<signal name="texture_changed">
<description>
</description>
</signal>
</signals>
<constants>
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<constant name="AXIS_STRETCH_MODE_STRETCH" value="0" enum="AxisStretchMode">
</constant>
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<constant name="AXIS_STRETCH_MODE_TILE" value="1" enum="AxisStretchMode">
</constant>
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<constant name="AXIS_STRETCH_MODE_TILE_FIT" value="2" enum="AxisStretchMode">
</constant>
</constants>
</class>